Skip to content

Limited usability on text scrolls

BasillicumBasillicum Member, Translator (NDA) Posts: 400
edited December 2012 in BG:EE Bugs (v1.2)
Hi,

I've encountered several regular scrolls - such as the letter in 'Mirianne's Husband' - that are marked with red in my inventory, as if I'm not able to use the scroll (currently playing a CN Dwarf Fighter/Thief). Of course, the kinds of scrolls that I'm referring to have no practical use intended, so this is not really an issue, but I'm quite sure I didn't see this "bug" in the original Baldur's Gate.

Worth picking up on?

Also, I've noticed that scrolls of this type that are not marked with red can sometimes be placed in a character's quick slot, even though clicking the quick slot afterwards has no consequences.
Post edited by AndreaColombo on

Comments

  • CamDawgCamDawg Member, Developer Posts: 3,438
    A lot of the scrolls have a min intelligence of 9 set (PnP min for being literate, IIRC). BG ignored stat minimums so you wouldn't see these restrictions in the original game.
  • AndreaColomboAndreaColombo Member Posts: 5,530
    Moved to the BG:EE subsection, although the final part of the post relates to a BG1\2 bug.

    Tagging @SethDavis to ask whether I should redmine this.
  • BasillicumBasillicum Member, Translator (NDA) Posts: 400
    CamDawg said:

    A lot of the scrolls have a min intelligence of 9 set (PnP min for being literate, IIRC). BG ignored stat minimums so you wouldn't see these restrictions in the original game.

    Ah, that makes sense. I guess it's just a new feature in BG:EE then, kinda, and not really a bug at all. It's not very obvious in the game though.

  • SethDavisSethDavis Member Posts: 1,812
    @AndreaColombo - I really have no idea O_o. If there should be an exception added I'll try to fix it, but if it's a literacy thing we might need to add an unidentified description with a rather low lore to all scrolls saying you need to learn how to read.
  • AndreaColomboAndreaColombo Member Posts: 5,530
    @SethDavis - Well, it would be nice to at least make it impossible for scrolls to be put in quick slots if they cannot be used like that. It is misleading (it leads you to think those scrolls might have other users) and doesn't make too much sense. It has always bothered me in the original game as well.

    As for literacy, if a stat minimum is enforced, I believe there should be some kind of in-game explanation. A short description like you suggest would do.
  • JalilyJalily Member Posts: 4,681
    edited December 2012

    Well, it would be nice to at least make it impossible for scrolls to be put in quick slots if they cannot be used like that.

    Don't do this until you add a scroll case. :P
  • Avenger_teambgAvenger_teambg Member, Developer Posts: 5,862
    If ToB has this restriction on scrolls, then we should have it. (Check if a cleric scroll in ToB had the restriction: UH oh. It is even worse. All cleric scrolls got int 9, but chaotic commands got wis 9.)
    So, we didn't get any wiser. Probably we should still go with PnP. as CamDawg said.
  • BasillicumBasillicum Member, Translator (NDA) Posts: 400
    edited December 2012
    @Avenger_teambg - I agree.

    @SethDavis - It doesn't seem appropriate to me to have to identify a scroll with Lore to be able to read it. "Yeah, no, I've no idea what it says, but I've heard about scrolls, you know?" I get that it would be a convenient solution though. :)

    I realise it'd probably be a bit more hassle, but is it possible to make a scroll readable only when it's placed in the inventory of a character with a minimum of 9 INT? Some items that are "NOT USABLE BY: MAGE" have a tendency to have this usability-descriptor vary depending on whether the mage that has the item in their inventory is a specialist or not. To me it seems like there's some unintended variable involved here that could be used on text scrolls.
    Post edited by Basillicum on
Sign In or Register to comment.