[iPad] Assorted Bugs and Annoyances
khronos
Member Posts: 1
Just want to say that I'm extremely grateful for the hard work put in by you guys ("The Developers"). Don't get discouraged by the whining of certain people on here. I hope my criticism will be constructive.
Also keep in mind that these are the issues I've had on the iPad version. I don't know which, if any, exist on other platforms.
1. A very minor thing I noticed was that a word in the description of either the berserker or barbarian kits was omitted. I know it's trivial, but I though I'd mention it.
2. In the inventory, when someone is wearing leather armor, it says "leather armor armor" in the box at the top right.
3. I have had a portion of the world black out. There was just a large black box in the middle of the terrain, though I could walk on it as normal. Walking away and returning fixed it IIRC. I have also had the panels black out, which I fixed by tapping where a button should e (ie for the journal) and then tapping where the return to game icon should be.
4. I also have the problem of the game registering a slide as a tap that others have reported, and while it's vexing, it's definitely not a deal breaker.
5. The app crashed when I tried to quicksave at one point. When I started it again, the preview of the quick save was a solid beige square, but I was thankfully able to successfully load it.
6. My npcs who have ranged weapons seem to believe they have melee weapons. They often feel the need to run right up to whatever they're attacking to shoot at it.
7. The highlight button is really squiffy. It works sometimes but not others, and if I may make a suggestion it should be brighter (I could barely tell where the loot was in the mines) and ought to show where doorways are. It's really impossible to tell the location or even the existence of certain doors in the ipad version. Doors themselves are problematic. I've clicked where I knew a doorway was repeatedly and had to save/reload to get it to work.
Also I would like to request a screenshot button or something on the ipad.
Lastly, I'd like to say that when I first started the game I had a random encounter where I was surrounded by bow wielding bandits. Instead of the annihilation of my party that would normally occur, they seem to have been scaled down a bit and my party was able to tactfully defeat them, even though I wasn't playing on that new cheesy normal difficulty. So thanks for that.
Also keep in mind that these are the issues I've had on the iPad version. I don't know which, if any, exist on other platforms.
1. A very minor thing I noticed was that a word in the description of either the berserker or barbarian kits was omitted. I know it's trivial, but I though I'd mention it.
2. In the inventory, when someone is wearing leather armor, it says "leather armor armor" in the box at the top right.
3. I have had a portion of the world black out. There was just a large black box in the middle of the terrain, though I could walk on it as normal. Walking away and returning fixed it IIRC. I have also had the panels black out, which I fixed by tapping where a button should e (ie for the journal) and then tapping where the return to game icon should be.
4. I also have the problem of the game registering a slide as a tap that others have reported, and while it's vexing, it's definitely not a deal breaker.
5. The app crashed when I tried to quicksave at one point. When I started it again, the preview of the quick save was a solid beige square, but I was thankfully able to successfully load it.
6. My npcs who have ranged weapons seem to believe they have melee weapons. They often feel the need to run right up to whatever they're attacking to shoot at it.
7. The highlight button is really squiffy. It works sometimes but not others, and if I may make a suggestion it should be brighter (I could barely tell where the loot was in the mines) and ought to show where doorways are. It's really impossible to tell the location or even the existence of certain doors in the ipad version. Doors themselves are problematic. I've clicked where I knew a doorway was repeatedly and had to save/reload to get it to work.
Also I would like to request a screenshot button or something on the ipad.
Lastly, I'd like to say that when I first started the game I had a random encounter where I was surrounded by bow wielding bandits. Instead of the annihilation of my party that would normally occur, they seem to have been scaled down a bit and my party was able to tactfully defeat them, even though I wasn't playing on that new cheesy normal difficulty. So thanks for that.
Post edited by Jalily on
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