[BUG] Red Sheaf Inn Impossible Crate
Current Behaviour
In the Red Sheaf Inn there is a crate near the entrance that was impossible to be opened without getting caught even if there was no one in sight.
Expected Behaviour
To be able to successfully steal from the crate if no one is watching.
Note: Trap scripts were adjusted such that only humanoid creatures can "see" the player stealing.
Files altered: ACT*.BAF
Fixed in: v0626+
Originally found and fixed in: BG1Fixpack
http://forum.baldursgate.com/discussion/858
In the Red Sheaf Inn there is a crate near the entrance that was impossible to be opened without getting caught even if there was no one in sight.
Expected Behaviour
To be able to successfully steal from the crate if no one is watching.
Note: Trap scripts were adjusted such that only humanoid creatures can "see" the player stealing.
Files altered: ACT*.BAF
Fixed in: v0626+
Originally found and fixed in: BG1Fixpack
http://forum.baldursgate.com/discussion/858
Post edited by CameronTofer on
0
Comments
Just lockpicked, opened, and looted it thrice with no one the wiser... Then CLUA'd in several wandering noblewomen to test if sight does matter, and got the "Someone has noticed you!" only when the scene of the crime was witnessed.
NOTE: If you loot it and then Karlat runs down into the area in order to, well, kill you in public, he also calls the guards on you...