[Request] CD quality music, voicing and sound effects
AndreaColombo
Member Posts: 5,533
Originally posted on /r/FriendsOfBaldursGate.
One of the most recent One Pixel Production (1PP) releases has been the port of CD-quality music from the soundtrack CDs to BG and BG2. The original ingame audio is in fact limited to 22.5khz - quite far from timbral faithfulness! Unfortunately, one drawback of the 1PP component is that it requires all audio in the game to be upsampled to CD-quality, and that can easily go wrong if you have mods installed that add new audio to the game (I was never able to use it, myself). Moreover, since modders have no access to the source sound assets, they have no way to provide 16/44 voicing and sound effects to go with the music.
If BG:EE could natively feature CD-quality music and, if at all possible, CD-quality voicing and sound effects, I think it would really do justice to the game (and to a 2012 re-release, to be a tag along).
One of the most recent One Pixel Production (1PP) releases has been the port of CD-quality music from the soundtrack CDs to BG and BG2. The original ingame audio is in fact limited to 22.5khz - quite far from timbral faithfulness! Unfortunately, one drawback of the 1PP component is that it requires all audio in the game to be upsampled to CD-quality, and that can easily go wrong if you have mods installed that add new audio to the game (I was never able to use it, myself). Moreover, since modders have no access to the source sound assets, they have no way to provide 16/44 voicing and sound effects to go with the music.
If BG:EE could natively feature CD-quality music and, if at all possible, CD-quality voicing and sound effects, I think it would really do justice to the game (and to a 2012 re-release, to be a tag along).
16
Comments
The best they can get their hands on is what should be used. Also they can put it on a CD and mail it to me.
You can extract all that stuff using various editors, but I'm unable to do it at the moment. I've been trying to figure out how to extract the paperdolls so I can mess around with them, give them funny hats.
They bundled all of it together in ancient compression files that I've never heard before. After 2000 games started having more content accessible (e.g. music in modern formats).
I remember trying back in the early 2000s to get the files, but quite frankly it was a b**ch to deal with. Gave up and hoped someone smarter would make a soundboard. Didn't happen, and now I don't know if my phone is the law or not...
@AndreaColombo They are .wav files, atleast according to Near Infinity. I never checked the actual directory to see if I can run them with a media player.