Talking/Buying multiplayer managing
BaldursJG
Member Posts: 3
in Multiplayer
Hello,
Thanks to last patch we (a group of three people) finally achieved to start a multiplayer game. We still see some logout behaviours for non-hosting players. Anyway, our main problem at the moment is talking and buying.
Anytime one of us starts a talk with any character (merchants, folks, quests...) the other two players are interrupted and they see a camera switch to the actual talking player. We can not perform any actions before dialogue is closed. We know the game is supposed to be played as a group but we would like to be able in making talks separately. At the moment, for example, if I am buying from a merchant and another player talks with a stupid town folk, I am suddenly stopped and need to repeat.
Is there something we can do?
Permission settings are as follows:
Player 1: leader (ALL permissions)
Players 2&3: all permissions except travel, leading and pause
Thanking you
Keep updating!
Thanks to last patch we (a group of three people) finally achieved to start a multiplayer game. We still see some logout behaviours for non-hosting players. Anyway, our main problem at the moment is talking and buying.
Anytime one of us starts a talk with any character (merchants, folks, quests...) the other two players are interrupted and they see a camera switch to the actual talking player. We can not perform any actions before dialogue is closed. We know the game is supposed to be played as a group but we would like to be able in making talks separately. At the moment, for example, if I am buying from a merchant and another player talks with a stupid town folk, I am suddenly stopped and need to repeat.
Is there something we can do?
Permission settings are as follows:
Player 1: leader (ALL permissions)
Players 2&3: all permissions except travel, leading and pause
Thanking you
Keep updating!
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