I'm waiting for the OSX version to come out and the anticipation is killing me! i was thinking of going down the ipad mini route to tide me over
It's not bad on the mini, but I do find some text (i.e. carrying weight / max weight) extremely small and hard to read. Not a big issue, the portability and being able to play it anywhere more than makes up for that.
But going smaller would just magnify the touch target issues, already experienced on the ipad, etc.
I'll be buying the OSX version soon as it hits the stores too - will rock once cloud saves are implemented!
The phone screen is just way too small and impractical. Even if they highly maginified the zoom it wouldn't be good because the pixilated images would be extremely bad then. Text would be nearly impossible to read and text is a huge part of this game. Touching specific areas would be extremely difficult even with a stylus. For me the iPad is as small as I would ever want to go. Sometimes even it feels slightly too small but the portability is fantastic. I sat in the car dealership waiting for a car repair yesterday and played BG the whole time. It was great.
See, what I don't understand is how I can play bg 2 on my galaxy note 2, using gemrb? The game play is awesome and writing is easy to read. But then everyone is saying it is barely playable on a 7 inch screen?
See, what I don't understand is how I can play bg 2 on my galaxy note 2, using gemrb? The game play is awesome and writing is easy to read. But then everyone is saying it is barely playable on a 7 inch screen?
Some text must be impossible to read on a screen that small, like weight limits in the inventory, numbers of projectiles left, charges left in wands, et cetera, but I guess that's not really important, the game works fine without reading it, you'd know when your NPC'S are encumbered. In fact, I'm struggling mightily to read those on my iPad 3.
Ordinary text would also be incredibly tiny on an iPhone screen, and to fit the interface, chat box and game window on it would require a tremendous UI redesign...
I'm extremely curious to how the game looks on your Galaxy Note 2. Is it possible for you to post a screenshot or two? How big is the Galaxy Note 2?
Galaxy Note 2 is considerably bigger than the iPhone. They may have enlarged the iPhone 5 screen, but they only did it in one direction. That would mean text would be considerably smaller, as would buttons on the side.
But if you aren't concerned with selecting the wrong dialog entries, I suppose it could work.
Dialogue selection shouldn't be an issue with the way they've done it. Touch and hold and drag your finger until the dialogue choice you want is highlighted and then let off. Works the same on the iPad. A lot of people probably still don't realize you can do that.
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It'd be like a weird FF Mobile game that was released so many moons ago...
Going to go back to the iPad 2 once we get iOS5.x supported build for the extra room.
I'm waiting for the OSX version to come out and the anticipation is killing me! i was thinking of going down the ipad mini route to tide me over
But going smaller would just magnify the touch target issues, already experienced on the ipad, etc.
I'll be buying the OSX version soon as it hits the stores too - will rock once cloud saves are implemented!
In fact, I'm struggling mightily to read those on my iPad 3.
Ordinary text would also be incredibly tiny on an iPhone screen, and to fit the interface, chat box and game window on it would require a tremendous UI redesign...
I'm extremely curious to how the game looks on your Galaxy Note 2. Is it possible for you to post a screenshot or two?
How big is the Galaxy Note 2?
Not a pretty sight, but if the frame rate was a LOT better, I guess you could call it playable. Just...
http://www.youtube.com/watch?nomobile=1&v=39YqLqEZsXk
m.flickr.com/#/photos/39027360@N04/8268789088/
As I said, I think the experience is awesome.
But if you aren't concerned with selecting the wrong dialog entries, I suppose it could work.
Hmm. Now I want to play PS:T on my Galaxy S3!
@MystraTheMage
I'm taking the liberty of linking your image so it's more easily viewable for everyone.
I'm frankly amazed at the the apparent quality of the visuals on that phone...
I'm assuming it runs quite a lot better than the GemBR video in my previous post?