Tenser's Floating Bandage?
lunar
Member Posts: 3,460
When Neera is badly wounded she yells 'I could really use Tenser's Floating Bandage over here!'. I like the spell's name, sounds like some minor emergency healing spell. I think she is obviously joking, as I know mages are not supposed to heal, but I wondered if there is any official PnP spell like this?
Inspired by this, I used DLTCEP and made a custom wild mage spell, Tenser's Floating Bandage. It conjures up healing bandages out of thin air that patches the target creature's bleeding wounds and all. It uses Larloch's minor drain animation, but the target is healed by 1d4 hit points (%75 chance) or 1d8 hit points (%25 chance) so it is a very weak version of Cure Light Wounds, but castable by wild mages and is a ranged spell that a mage can toss onto an ally from a far.
I gave it to my wild mage PC via ShadowKeeper and have been having fun with it, purely for RP purposes since it does not heal that much most of the time. But when Neera needs for it I can now do as she asks. Thoughts?
Inspired by this, I used DLTCEP and made a custom wild mage spell, Tenser's Floating Bandage. It conjures up healing bandages out of thin air that patches the target creature's bleeding wounds and all. It uses Larloch's minor drain animation, but the target is healed by 1d4 hit points (%75 chance) or 1d8 hit points (%25 chance) so it is a very weak version of Cure Light Wounds, but castable by wild mages and is a ranged spell that a mage can toss onto an ally from a far.
I gave it to my wild mage PC via ShadowKeeper and have been having fun with it, purely for RP purposes since it does not heal that much most of the time. But when Neera needs for it I can now do as she asks. Thoughts?
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Comments
Without Weidu you have to do editing dialog.tlk manually, if you simply throw the spell file into override, the game will have the spell but its description, name and in-game text will be wonky. (mine said 'fist+3' as spell name and description before editing dialog.tlk) And I have no idea about modding with Weidu, and if Weidu even works with BG:EE. Yes, this spell heals 2-3 hit points on average. A little more, if you are very lucky. It can potentially heal as much as cure light wounds, with 1/32 chance. (need to roll %25 to roll a 1d8 and then roll maximum 8)