[Non-Issue] Jester's Song applying a +2 bonus to saves
 IN1                
                
                    Member Posts: 168
IN1                
                
                    Member Posts: 168                
            
                    Instead of a -4 penalty, which is one hell of a difference  Look up SPCL751A.SPL. It is really easy to fix.
 Look up SPCL751A.SPL. It is really easy to fix.                
                 Look up SPCL751A.SPL. It is really easy to fix.
 Look up SPCL751A.SPL. It is really easy to fix.                Post edited by IN1 on 
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Comments
By the way, the song is not magical, which means, magic resistance doesn't defend against it.
That's quite powerful for a permanent effect, IMO.
There is a discrepancy between the in-game description and the actual facts, then. The save bonus is +2, not +4. Either way, this issue needs some attention, methinks.
Well, yes, but should it stay +2?
Yes, in my tob the jester is actually described like this:
- Unlike the typical bard's song, the Jester's does not help allies. Instead, it affects every opponent within 30 feet and varies with level:
1st: Enemies must Save vs. Spells with a +2 bonus or be confused
15th: Enemies must Save vs. Spells with a +2 bonus or be confused, and must Save vs. Spells or be slowed
20th: Enemies must Save vs. Spells with a +2 bonus or be confused and knocked unconscious, and must Save vs. Spells or be slowed.
@Jalily this may help too
Thank you!
@Avenger_teambg I recall the higher level effects being removed from the description because the song didn't improve with level in BG:EE—is that still the case?