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THAC0 Window Showing Redundant Data for Halflings + Other Confusing THAC0 for SLINGS Bonuses

bigdogchrisbigdogchris Member Posts: 1,336
edited December 2012 in BG:EE Bugs (v1.2)
[Current Behavior] THAC0 window is showing redundant data for halflings as well as displaying Sling (bullet) to hit bonus in a manner which may be confused as Slings are gaining STR bonus to hit (which they do not in BG:EE).

[Expected Behavior/Solution] Remove the generic "to hit" bonus description from THAC0 (or in this case Bullet to hit) and replace it with a simpler + 'DEX' ( or + 'STR' bonus where applicable), as well as item, magical, or racial bonuses. - See Fixed Image #4 -

1. I just made a human fighter with 17 STR and 17 DEX with 1 point proficiency in Sling (for no penalties). They receive the -2 DEX bonus to THAC0 and +1 STR bonus to DMG on the bullet. Everything is calculated correctly but Bullet to hit bonus may be confused as you are gaining a STR bonus to hit.

Img 1.
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2. I made a halfling fighter with no DEX or STR bonuses with 1 point proficiency in Sling. The THAC0 window is confusing as it shows to hit as -1 but also the halfling -1 bonus. The -1 to hit and -1 halfling data is redundant and can be confusing making it appear you should have a -2 bonus (19 THAC0 is correct).

Img 2.
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3. I made a halfling fighter with +2 DEX bonus to THAC0 and +1 STR bonus to damage with 1 point proficiency in Sling. Again there is an issue with how THAC0 is displayed with redundant data. To hit is -3 (-2 DEX -1 halfling) which is right, but it shows -1 halfling again, which is redundant. This makes it look like you should have 16 THAC0 if you add them up. 17 THAC0 is correct.

Img 3.
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4. This is what the window could look like to fix the issue.

Img 4.
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THAC0 and DMG are being calculated correctly it's just not displayed correctly in the new window.
Post edited by bigdogchris on

Comments

  • The user and all related content has been deleted.
  • bigdogchrisbigdogchris Member Posts: 1,336
    edited December 2012
    The other one deals with problems with THAC0 screen showing -3 instead of +3 I think. It's similar to mine as they both show issues with THAC0 window but for different reasons. Mine is an issue with redundancy of data.
  • bigdogchrisbigdogchris Member Posts: 1,336
    edited December 2012
    Updated report with a suggestion for a solution.
  • bigdogchrisbigdogchris Member Posts: 1,336
    The redundant data also affects Elf bonus, seen here.
  • AndreaColomboAndreaColombo Member Posts: 5,533
    This is imho a broader issue with the new and more informative inventory/character record: The information provided is messy in order and wording, thus resulting less intuitive than it could be. I had already mentioned this in the past; looks like it's worth trying again.
  • bigdogchrisbigdogchris Member Posts: 1,336
    Thank you for giving this some attention.
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