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Never realized BioWare were planning this far ahead. :O

Just encountered this dude:

http://i.imgur.com/4UsM5.jpg

I mean that clearly refers to NWN (and SoA). I guess they already knew they were going to make NWN game while still working on BG1.

Comments

  • ShinShin Member Posts: 2,344
    Guess you didn't meet Lord Foreshadow yet huh. 8)
    But yes, the game contains a fair amount of NPCs hinting at what is to come.
  • Reminds me of how the Quest for Glory games would always hint at things to come later in the series. I wonder how much our AAA trilogies/series owe to earlier game developers using foreshadowing in the hopes that they'll be able to make a series instead of a one-off game.
  • ajwzajwz Member Posts: 4,122
    Neverwinter nights was an old IP which was revisited in the version you know.
  • MessiMessi Member Posts: 738
    ajwz said:

    Neverwinter nights was an old IP which was revisited in the version you know.

    Yes, but don't really see what that has to do with this though? Especially in the context of that quote clearly referring to SoA too I think it's pretty obvious it isn't talking about that game.

  • ScarsUnseenScarsUnseen Member Posts: 170
    Planning for Neverwinter Nights started in 1997, so not only did they know they were going to make the game... they were already making it.
  • NukeninNukenin Member Posts: 327
    The adventure does not have to end when you finish BG2.  Neverwinter Nights will allow you to import your BG2 character.
  • ajwzajwz Member Posts: 4,122
    Nukenin said:

    The adventure does not have to end when you finish BG2.  Neverwinter Nights will allow you to import your BG2 character.

    They lied!

    Actually, @TrentOster can you shed any light on this? Was it originally intended to be this way?
  • AllbrotherAllbrother Member Posts: 262
    Nukenin said:

    The adventure does not have to end when you finish BG2.  Neverwinter Nights will allow you to import your BG2 character.

    I remember spending like an hour trying to figure out how to import my BG2 char into NWN when it first came out
    It was really frustrating
  • gesellegeselle Member Posts: 325
    New ruleset broke importing from BG2 to NWN.
  • The_New_RomanceThe_New_Romance Member Posts: 839
    I was sad as well. I remember that loading screen hint. However, I'm wondering how in the Nine Hells they ever thought this could work from a story point of view.
  • gesellegeselle Member Posts: 325
    I guess it was never intended from a story point of view, rather your character etc. or maybe it was intended as a "minor" adventure, where your character might have stumbled upon. We will never know I guess, but Trent might know something, since he was working on Neverwinter Nights.
  • faceless1963faceless1963 Member Posts: 143
    neverwinter nights was announced by interplay/bioware back on august 1999 .

    they announced it on the gencon 13 years ago to build on on the great success of baldurs gate.

    the name "neverwinter nights" was taken from a game from aol out of the year 1992. this was a multiple-online-rpg only available on aol. (who remembers aol nowadays :):)

    the idea of a 3d-role-playing-game was taken/given from the aol-game. but the game, interplay/bioware intendet to deliver, has nothing familiar with the old one. only the name.

    bioware set the setting in the d&d-world and say, that they would use the mkd 2 engine. they announed, that the game would release late year 2000 and presented on the gencon a playable but early version.

    the rest we know :)))
  • PlasticGolemPlasticGolem Member Posts: 98

    the name "neverwinter nights" was taken from a game from aol out of the year 1992. this was a multiple-online-rpg only available on aol. (who remembers aol nowadays :):)

    I had a booklet from one of the SSI games (not sure if it was one of the gold box games or Eye of the Beholder) that was advertising Neverwinter Nights as a "coming soon" product. I didn't realize they actually went ahead and made it.

  • RiolathelRiolathel Member Posts: 330
    Kortok said:

    Unfortunately for us we didn't know ahead of time that Bioware would never make another game in BG2's league.

    Yeah while i enjoyed origins it was not even in the same ballpark as the BG series.

    DA2 is just a disgrace

  • RhymeRhyme Member Posts: 190
    The original NWN on AOL was an amazing game. The community was unlike anything else I've ever come across. We were unbelievably excited when we heard that somebody had finally obtained the rights to NWN and was making a game, and devastated when we found out it would be nothing like the game we loved so much.
  • ZanathKariashiZanathKariashi Member Posts: 2,869
    NWN was supposed to use 2nd edition (And ToB was supposed to have been MUCH longer and less linear) but their 2nd edition license was about to run out and WotC wouldn't let them renew it, since they don't sell rights to older systems that might compete with their newer one. Thus, that's why ToB is so short, and NWN went in a different direction and used 3.0.
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