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Marl won't talk to me

Marl in Feldposts Inn won't talk to me, so I can't initiate the dialog for his mini "quest", is it because my reputation is too low (it's 6) and if so, what reputation do I need for him to talk to me? Or is it a bug? I'm playing with the latest patch.

Comments

  • elminsterelminster Member, Developer Posts: 16,317
    I just tested the encounter at a reputation of 6 with a character, once with 3 charisma and once with 10. Both cases it worked and I could go through the conversation with marl, so I think this is a bug.
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    Marl just says "Get out of my face, lest I smash it", charming...
  • ElendarElendar Member Posts: 831

    Marl just says "Get out of my face, lest I smash it", charming...

    Cut off his head, then.
  • elminsterelminster Member, Developer Posts: 16,317

    Marl just says "Get out of my face, lest I smash it", charming...

    That is what he says if you have completed his "quest" I believe. So maybe you could reset it using shadowkeeper?
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    Elendar said:

    Marl just says "Get out of my face, lest I smash it", charming...

    Cut off his head, then.
    It's tempting, Lisbeth (http://forum.baldursgate.com/discussion/11720/post-your-guy/p4 ) is a little intolerant of rudeness...

  • rufus_hobartrufus_hobart Member Posts: 490
    set Montaron onto him. Marl seems to be his favourite target whenever i take the little bugger along...
  • LuthoreLuthore Member Posts: 43
    I dont know the global variable, but you could probably just reset it.
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    Luthore said:

    I dont know the global variable, but you could probably just reset it.

    Is this something I could do in Shadowkeeper (which I have working in BGEE)?

  • ItstucktwiceItstucktwice Member Posts: 182
    Yeah you could use Shadowkeeper. You would just need to find out what the specific variable to alter is.
  • Oxford_GuyOxford_Guy Member Posts: 3,729

    Yeah you could use Shadowkeeper. You would just need to find out what the specific variable to alter is.

    Okay

  • elminsterelminster Member, Developer Posts: 16,317
    The only variable I've found relating to marl only impacts his friends reception toward you (in my case it makes it so he treats you as if you haven't killed his friend, even if you have)

    This is its name.

    SPRITE_IS_DEADMARL.

    I have it set at 1, from what I can tell which means only that his friend knows I killed marl. Other than that I wasn't able to see anything that definitively looked like it would relate to him.
  • CerevantCerevant Member Posts: 2,314
    Marl's dialog is based on NumberOfTimesTalkedTo, and if Dunklin is alive. Further, if you haven't talked to him yet, he won't wait for you, he'll initiate conversation with you. If Dunklin is dead, you won't even get the dialog you mentioned.

    I don't see where this variable can be modified...
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    Cerevant said:

    Marl's dialog is based on NumberOfTimesTalkedTo, and if Dunklin is alive. Further, if you haven't talked to him yet, he won't wait for you, he'll initiate conversation with you. If Dunklin is dead, you won't even get the dialog you mentioned.

    I don't see where this variable can be modified...

    Both Marl and Dunkin are alive

  • KirkorKirkor Member Posts: 700
    - Are you talkin' to me? Are you talkin' to me?
    - No :O

    Maybe that's why :)
  • agrisagris Member Posts: 581
    @Oxford_Guy Are you trying to speak to him with the protagonist? you don't get his dialog tree using companions.
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    agris said:

    @Oxford_Guy Are you trying to speak to him with the protagonist? you don't get his dialog tree using companions.

    agris said:

    @Oxford_Guy Are you trying to speak to him with the protagonist? you don't get his dialog tree using companions.

    No, but I don't remember that being a problem in the past, I'll try next time I visit the Inn, though.
  • HexHammerHexHammer Member Posts: 288
    :( one now gets a nasty rep loss when killing him, in vanilla one could kill him afterwards having the dialogue!
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