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Auto avatar changing for robes/armour etc.?

Does anyone know if there is a script or a mod that is compatible with BGEE that will automatically change a character's avatar depending on what they're wearing? e.g. when a fighter/mage puts robes on, the avatar would change to the mage one, when he/she puts armour on it changes back to the fighter one, or for a fighter/thief, they get the thief avatar when wearing studded leather or leather (perhaps even for elven chain), but the fighter one when wearing metal armours, and something similar for cleric/thieves.

I know there was something like this that worked with BGT and Tutu, and I'm also aware of the avatar morphing script from the BG2 Tweak Pack Cosmetic Changes (http://www.gibberlings3.net/bg2tweaks/cosmetic.php ), though that doesn't change the avatar automatically, which would be a pain for a fighter/mage who swaps robes for armour often.

Comments

  • ShinShin Member Posts: 2,344
    Galactygon's tweak pack component doesn't work for this? Iirc there was also a component in 1ppv4 that held the same functionality, maybe @AndreaColombo knows if it can be enabled somehow.
  • agrisagris Member Posts: 581
    edited December 2012
    You can install the 1ppv4 component, and it doesn't throw up any errors, but I'm not sure it works. Rather, I think the bg2 tweaks v11 component "~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #120 // Change Avatar When Wearing Robes or Armor (Galactygon): v11" is a safer bet.

    @Oxford_guy You don't want the BG2 Tweaks "avatar morphing script" component, but rather the Galatygon one further down the readme.
    Post edited by agris on
  • AndreaColomboAndreaColombo Member Posts: 5,533
    edited December 2012
    @Shin - I don't ... I know it was not implemented, but @Nathan would know the details (it was he who took care of 1PP implementation). I'm not sure it would be compatible with BG:EE (it might, I just have no idea).
  • agrisagris Member Posts: 581
    edited December 2012
    Based on the .DEBUG after trying to install the 1pp component, no file modifications occur. I'm not sure if that's because the 1pp.tp2 calls a separate macro, and the debug file doesn't pick up macro file actions or if the game version checks the macro performs can't identify which IE game it's dealing with and doesn't install. Rather, the bg2 tweaks version does appear to modify all the correct files without any errors.
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    edited December 2012
    agris said:

    Based on the .DEBUG after trying to install the 1pp component, no file modifications occur. I'm not sure if that's because the 1pp.tp2 calls a separate macro, and the debug file doesn't pick up macro file actions or if the game version checks the macro performs can't identify which IE game it's dealing with and doesn't install. Rather, the bg2 tweaks version does appear to modify all the correct files without any errors.

    @agris - So, if I install *just* the relevant component for auto changing the avatar from 1ppv4, should that work without causing bugs? Am a bit nervious about "breaking" the game, but really would like my fighter/mage to appear in robes when she's wearing them...

    Or - is the BG2 Tweaks version (the "Galactygon's tweak pack component") a safer bet?
  • agrisagris Member Posts: 581
    @Oxford_Guy go with the BG2 tweaks v11 component.
  • bigdogchrisbigdogchris Member Posts: 1,336
    edited December 2012
    I also use the BG2 Tweaks to do this. Works great. My Fighter Mage has a robe sprite and paperdoll.
  • Oxford_GuyOxford_Guy Member Posts: 3,729

    I also use the BG2 Tweaks to do this. Works great. My Fighter Mage has a robe sprite and paperdoll.

    Okay, will try it, fingers crossed it doesn't screw things up
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