Staff weilding build.
Necroblivion
Member Posts: 210
Hey. I finished BG1EE last night with my Sorc and I want my second game to be with a character using a staff. Most likely ending with the staff of striking. I would really love to get some nice ideas for cool builds for staff wielding character.
I know that wizards and sorcs can wield staves but they don't really fight with them. I want a character that will fight with it.
Thank you!
I know that wizards and sorcs can wield staves but they don't really fight with them. I want a character that will fight with it.
Thank you!
0
Comments
Regular fighter? Anyone with 5 stars in staves and 2 in two handed will do well
Stalker/cleric would be much Better I think since the stalker can back stab with the staff.
Staffs can be very powerful even on non-pure Fighters.
Right now I really really love the idea of the ranger cleric but it will be awesome to get more ideas.
Preferably human. Don't dual class just have fun with it.
Good Luck and Good Staffing.
My Beastmaster will use a staff. He will dual over to Cleric at level 12 or 13, and his only weapon options would be Club, Sling, or Staff, so I chose to have the reach and a bigger stick (not that he is compensating). I like this class because it can specialize in weapons (so it gets a bonus 1/2 attack and the slightly better with the weapon in general), it has some unique features (summon familiar and lots of animal summoning, WOOHOO!), and it can still dual over to an ALL POWERFUL class like Cleric (and that gives you a lot of non-fighting stuff to do too: healing, buff spells, holy smite, etc.) I have been talking about this character almost nonstop in many threads, but I think it is a very fun idea. And hey, a familiar at level one and a good constitution can give you 26 hitpoints at level one!!!
I like the thought of a staff because, as someone mentioned earlier, the guys in Candlekeep used them (except Hull). It makes total sense for a beat stick that wouldn't have to be lethal to enforce the laws, as for the most part the Candlekeep guys were pretty calm and peaceful. Magic Staffs are pretty common IIRC, and you can get an early magical one fairly early in both games.
Plus, c'mon, hitting people with a stick is awesome.
With this build, you get a pretty good druid with 2,5 (or 3 with boots of speed) attacks per round with the quarterstaff which can berserk when needed. Pretty tough character all around and even though I didn't plan on it when creating him, he's probably very good from a powergamer perspective as well as roleplay perspective.
I feel a bit cheesy playing it sometimes because he's so strong, but it is kinda fun too to have 14-28 damage per hit with a druid too. And as said before, quarterstaff just feels right for a kid that grew up in candlekeep.