Durlag's tower
Exxo
Member Posts: 3
Just completed it for the first time. What a great (and sad) story, backed up by superb design and interesting challenge. I'm so happy that BG:EE drew my attention to this game again (have only played the original BG1 back in the days).
3
Comments
1. A thief who has 95% + in Open Locks and Find Traps. At the very lowest, 75% in both and stock up on Potions of Perception. The vendor standing outside the tower actually has 5 Potions of Perception in his store, conveniently.
2. Competent melee fighters with magical weapons. While a lot of Baldur's Gate 1 is dominated by ranged fighters, melee fighters really shine in Durlag's Tower due to facing a lot of monsters like Skeleton Warriors and Flesh Golems and the like.
3. Very, very minimum I would ever go in Durlag's Tower is level 5. But I would have to possess a *really* strong party to feel confident doing that. I would go in at level 6 at the least. Most people go at level 7, so there is absolutely no shame in doing that.
In my most recent playthrough, I had this setup:
PC Cavalier, Level 6
Yeslick (Fighter/Cleric), Level 6/6
Khalid (Fighter), Level 6
Alora (Thief), Level 7
Neera (Wild Mage), Level 6
Quayle (Illusionist/Cleric), Level 5/6
And it went spectacularly well due to being a very strong party. Furthermore, I had a lot of melee power. My PC has a 18/85 STR, Yeslick has the Big-Fisted Belt (19 STR, 6 INT), and Khalid has the Gauntlets of Ogre Power (18/00).
Oh, and Alora got some huge buffing in BG:EE. She is now extremely powerful. For those unaware, her Lucky Rabbit Foot got buffed from being a Luck bonus to Luck bonus x2, AC -2 (you heard me), and either +5% or +10% to all her thieving abilities.
I otherwise agree with @Quartz that level 5 is a minimum, but you shouldn't feel guilty about waiting until you're close or at the level cap before going. There are challenges in Durlag's Tower that would give a weak BG2 party pause. I do intend on taking my next party there at closer to level 4 or 5 to see how hard it is.
And, to echo @Exxo, I'm very thankful that BGEE gave me reason to finally approach TotSC content. Durlag's Tower is probably the best CRPG dungeon I've ever gotten to play through, the perfect mix of puzzle, combat, and story.
Thank you, very helpfull !
I haven't tried Alora yet in BGEE, so it seems like you've got the right way to use her. I was using a PC Fighter/Thief, and it made sense to hold off maximizing my open lock and find traps skills in favor of better stealth.
As for Alora, I just made a thread on her. You could check it out.
And yes, agreed, with a Fighter/Thief I don't blame you one bit for focusing more on Stealth. I would too.
Definitely a quality dungeon crawl with toooons of stuff to do. I was though, a little disappointed with the end boss, he was surprisingly easy.
My party was mostly lvl 7-8 at the end (I'm pretty sure everyone gained 1 lvl throughout the tower)
Overall it was one of the best dungeons in Baldur's Gate.
Of course I also thought the entire dungeon was testament to the Dwarf's massive ego, but eh.