If you're a 3D Environment Artist...
Yorleen
Member Posts: 150
Trent just posted a tweet about a job opportunity for a 3D Environment Artist, with this link...
http://www.overhaulgames.com/jobs.html
Haven't seen a subject about it yet so here it is.
http://www.overhaulgames.com/jobs.html
Haven't seen a subject about it yet so here it is.
1
Comments
Furthermore, while I'm no artist, creating maps probably doesn't take a month.
BTW, the offers stands only for canadian.
[edit] Oh wait, you also need to be canadian. Doesn't work if you are from baldur or Amn
Since they want a new artist for some new areas and stuff. If these areas - dungeons - whatever, is completely new art from scratch, won't it look weirdly more good looking than the vanilla areas we see in BG?
And won't our characters that were developed in lower native resolutions look a bit out of place in them as well? They looked already worse than their surroundings anyway.
I'm asking because since "overhauling" character models would make them look out of place compared to let's say monsters or commoners, won't new art for the new areas in the same way look out of place compared to old art?
How do you plan to deal with that?
Unless of course i understand something wrong, or you haven't told us everything
The new areas, are a different matter. I can see where you are coming from, but I don't believe they will look to out of place. They maybe higher res and I haven't heard if they will be doing completely new sprites for the area's monsters, but who knows.
When the question about new character models was posed, Trent Oster answered that 1) it would be too much work, and 2) while characters only would be ok, they would look out of place / too good looking compared to the other monsters/commoners whatever.
That is why i asked about the new areas, since Trent said they are doing the new art ( for new areas i guess? ) from scratch, and they are hiring a 3D artist, i imagine they are going to design new dungeons / areas.
So the argument was sort of like : The new character models would look out of place compared to old looking monsters, but won't the new areas designed now, look much better than the original designed areas as well? Or something like that.
I guess we are missing some info, or i misunderstood something along the lines, or something changed in their plans ( i don't think this is the issue ).
BG maps were already pretty detailed, I am not worried about the new areas being to detailed compared to the character models, which were already pretty bad to be honest.
If the character models looked bad compared to the 15 year old surroundings, how will they look compared to the new ones?
The point is that since " it's an all or nothing job" , they probably mean they will create new areas with the same detail that the old ones had, so they don't look out of place or too good compared to the characters walking in them.
I guess?