NPCs' comments on reputation
Leaving aside issues concerning the implementation of the reputation system, it seems to me that the system whereby NPCs comment when rep changes is very poorly implemented. In addition, the game assets include "happy" voiced lines for all neutral NPCs which were never used because the vanilla table says neutral NPCs are never happy with reputation!
Current behaviour: When reputation changes, NPCs make comments based on final reputation figure, regardless of whether rep has increased or decreased. Neutral NPCs' "happy" lines are never heard.
Requested behaviour: Make comments based on whether Rep has increased or decreased. IE: good-aligned characters make positive comments when your rep increases. Evil characters are happy when it goes down. Neutral characters aim for a middle ground, so we hear their "happy" lines if high rep decreases, or low rep increases. All this regardless of final value for reputation.
Current behaviour: When reputation changes, NPCs make comments based on final reputation figure, regardless of whether rep has increased or decreased. Neutral NPCs' "happy" lines are never heard.
Requested behaviour: Make comments based on whether Rep has increased or decreased. IE: good-aligned characters make positive comments when your rep increases. Evil characters are happy when it goes down. Neutral characters aim for a middle ground, so we hear their "happy" lines if high rep decreases, or low rep increases. All this regardless of final value for reputation.
Post edited by Balquo on
9
Comments
It's not a bug, it's a feature!
EDIT: Wait I read it wrong. This is a bug. Hold on I'm confused.
EDITEDIT: Okay I understand. Yeah I thought this was a request to add more versatility to reputation and I thought of that mod.
Any rep shift towards unpopular will result in evil characters giving their happy interjection.