Wizard Slayer question
LordRumfish
Member Posts: 937
I had a character idea recently for a wizard slayer by the name of Jenny Quickhand, a halfling with a chip on her shoulder when it comes to magic. I was wondering if the 10% stacking spell loss per hit affected ranged weapons, because my concept was to use darts to interrupt casters as much as possible and get in a bunch of attacks to cause their spells to fail. Does this work?
2nd question: Are wizard slayers equally effective against divine casters, both for resistance and for spell failure chance?
Feel free to hijack the thread for an open discussion of wizard slayer after this if you want. They seem like a weak kit to me due to their inability to use magic items when there are SO many good items in the game. Monks eventually outpace them on magic resistance per level, so the big selling point is the 10% spell failure stacking per hit. They seem bad, but how bad? Do they actually slay mages and clerics and druids with ease? I'm sure you can get through the game with a full party to help them, but I'm curious how good they are at their niche.
2nd question: Are wizard slayers equally effective against divine casters, both for resistance and for spell failure chance?
Feel free to hijack the thread for an open discussion of wizard slayer after this if you want. They seem like a weak kit to me due to their inability to use magic items when there are SO many good items in the game. Monks eventually outpace them on magic resistance per level, so the big selling point is the 10% spell failure stacking per hit. They seem bad, but how bad? Do they actually slay mages and clerics and druids with ease? I'm sure you can get through the game with a full party to help them, but I'm curious how good they are at their niche.
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Comments
The interrupt doesn't pierce PfMW, and as soon as that drops a mage is dead if the fighter isn't anyway.
Yes, you could solo the whole saga as one if you want (I have done it personally), but it is HORRIBLY boring. And caster battles are, Ironically, MUCH harder then for a plain fighter, since you can't use any of the fancy toys to mitigate their spell casting and most pop PfMW immediately so they have several rounds of raping you with magic before you can do anything to them). And your starting stats are essential, since you have almost no options for increasing your stats after creation.
The Wizard Slayer would've been much better if they have him a 25% chance on any melee hit to dispel the target (Cl=character level), and the ability to cast breach 1/day per 8 levels, Spell turning 1/day per 5 levels, Spellstrike 1/day at 17, 23, 29, and Spell Trap 1/day at 26. Same penalties, remove the MR and current on hit.
I have a dual-wielding WZ using flail/morningstar. I was inclined to go with daggers to attack earlier in the round, but that becomes less important as you gain more attacks per round, and I wanted him to be able to damage things.
As for the spell failure working against clerics, I certainly hope so, but can not yet confirm. I have heard it does not work against the end bosses of BG2 and TOB, which I think is a mistake, if true.
It works against everything except a handful of bosses..basically the stuff you'd think it wouldn't work on (but DOES work against Demi-liches which is pretty funny). But as always, the RNG favors the computer, so unless you've got 100% on them, they'll likely ignore it.
@ZanathKariashi Are you sure that they can't use boots? None of the boots I have on my current character have class restrictions against Wizard Slayers.
And since you can't just stuff like the ring of spell turning, the cloak of mirroring, rings of air control, green scrolls and other such items, Wizard slayers are actually less effective at killing mages then a plain fighter would be.
In BG:EE most items do list kits. I don't have a Full Plate Mail at hand, but normal Plate Mail does mention Kensai, Archer, Shapeshiter, etc. I also just tested it, and Wizard Slayers certainly can use boots. Gauntlets, not so much. I didn't test belts. I don't have a BG:2 installation to test at the moment, so I can't comment on that.