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Barbarians. What's the point?

I mean, for a melee class, they don't seem to me to be very useful. First of all, you can only put two stars into weapons. Secondly, you can only wear up to splint mail. To me, it just seems like it isn't worth the trade-off. I know you get to move faster, and you get a bit more HP, but it just doesn't look like it's worth it. Why not make a berserker? Then you get grand mastery, plate mail, and you can still enrage.

Anyone disagree? Please tell me there's something I'm just not getting here.
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Comments

  • BelgarathMTHBelgarathMTH Member Posts: 5,653
    I think most people agree that the berserker is a better choice than barbarian from a power-gaming standpoint.

    A lot of people like the barbarian for role-playing reasons, though. The mythos behind the class is totallly different from berserker. The berserker is supposed to be using highly trained, controlled, focused anger, while the barbarian is supposed to be just basically going wild.

    The beastmaster is another class that is widely considered to have more weaknesses than advantages. But a lot of people are attracted to it for the roleplay value.

    There are archetypes in TV and movies of these kinds of characters that roleplayers often enjoy identifying with.
  • ZanathKariashiZanathKariashi Member Posts: 2,869
    edited December 2012
    Bare in mind the berserker is WAY more powerful then it's supposed to be (They're supposed to be limited to leather armor, can't use ranged weapons, and their enrage is supposed to work exactly like Minsc's does, rather then that OP monster they have now).

    Also, GM isn't really worth it, imo. Even using the EE version of the table, the only difference between BG2 and this version is 1/2 attack more...which is ok...but not as OP as BG1 GM. So...specialized actually isn't bad at ALL.

    Depending on your str, the barbarian rage is better in terms of butt-kicking. Especially if you play good...if you play evil the berserker's enrage is a little better. On the other hand, a high level barbarian can get 80% DR with hardiness and DoEH (just 5% less then a F/C) so the armor isn't really a bit deal, has a bit more hp, is faster (you can kite melee enemies easily, and if you use faster weapons then your opponant can kill them without taking damage), can't be backstabbed (which is nice for the handful of places that enemies BS like crazy) and can eventually hit 25 str while raging as long as you started with a base of 18.

    And with regard to the beastmaster, most people are also idiots. The BM is just as powerful as any other ranger (more so vs casters, since they can summon meat shields) and they get more hp since they can summon familars, which is basically on par with a fighter, despite their weapon selection. Their variety of weapons is a bit junky, but there are some good options there and expand a LOT in BG2. Bare in mind it just says weapons, they can use all the armor a plain ranger can.

    Most people just see "can't use metal weapons" and go, well it's crap...well, it's not actually. It just means you have to fight outside of your weapon variety comfort-zone and use weapon types you'd normally avoid. Dual-wield clubs for enemies they can hit, use a staff for enemies they can't...that's all there is to it. And in BG2 there's some really nice options for early clubs, and the staff of the ram is the single most damaging weapon in the game, so just pop GWW and murder whatever is before you.
    Post edited by ZanathKariashi on
  • gokkegokke Member Posts: 46
    well tbh dual wield with 2 stars the right weapons and such makes it worthwhile anyways :)
  • GoodSteveGoodSteve Member Posts: 607
    As was said above the only real reasons to take a Barbarian over a Berserker is for RP reasons. The berserker is clearly a better choice mechanically. The main drawbacks, when comapred to Barbarian, being that they move slightly slower and become winded (I never find this to be much of an issue however as most combat is well over by the time it kicks in.) The extra 1/2 attack, extra defense from heavier armor and the extra immunities while "raging" make the berserker far superior in my opinion.

    The Beastmaster is another class that I'd say is only useable for RP reasons. The main draw of the Beastmaster in BG:EE is the Summon Familiar uncredited innate ability the class gets. It will basically give you a few more hit points and make you more survivable in the early game, something the beastmaster typically needs.

    Unlike normal rangers they cann't use metal weapons, therefore missing out on some great options and some powerful early weapons (Varscona), but they cannot wear heavier than studded leather armor either. While all rangers get stealth, and you cannot use stealth in heavier than studded leather armor, the vanilla ranger still has the option of wearing heavier armors and I find that most do. I know, whenever I use Minsc, I always give him fullplate and typically disregard his stealth abilities altogether using a Thief who can make better use of stealth and get backstab attacks.

    The "bonuses" of the beastmaster class, besides the summon familiar ability which isn't mentioned in the kit description, is a 15% bonus to stealth (again, stealth being not so important for most rangers, excluding the stalker obviously) and Animal Summoning 1 at 8th level (this is the max level for Rangers in BG:EE) Animal Summoning 2 at 10th level and Animal Summoning 3 at 12th. In BG:EE you really only get the first summon spell which, at max level, is not all that useful considering a druid would have that spell long before the ranger and a wizard would also be casting comparable spells way before this. Even in BG2 I don't see all that much use for this class. I'd argue that losing access to a wide variety of weapons and to the heaviest (and typically best) armors in the game for a small bonus to hit points, stealth, and a few summon spells is really not that great of a trade off.
  • ZanathKariashiZanathKariashi Member Posts: 2,869
    edited December 2012
    Beastmaster's don't lose access to metal armor...only weapons (hell the beastmaster you fight in game is even wearing platemail). If EE does restrict their armor that is a bug, since it's all allowed in BG2.

    You're also probably one of those who thinks a straight ranger is weaker then a straight fighter...they aren't, they just seem that way if you try to play a ranger as if he was a fighter (though even then, they're just as good and simply not better).
  • GoodSteveGoodSteve Member Posts: 607
    edited December 2012

    Beastmaster's don't lose access to metal armor...only weapons (hell the beastmaster you fight in game is even wearing platemail). If EE does restrict their armor that is a bug, since it's all allowed in BG2.

    In BG:EE they cannot wear better than studded leather armor.

    It is mentioned in the class description (and I just checked in game now if they can or not and they cannot equip metal armors). Since it is mentioned in the class description I don't believe it is a bug, perhaps a change?

    I don't seem to recall them being able to wear metal armor in BG2 either but I'm not sure as I usually stay away from the class.
  • DazzuDazzu Member Posts: 950
    Berserking on harder difficulties doubles your damage taken. You will take 30 upon it ending, which at level 1 will kill you.
  • GoodSteveGoodSteve Member Posts: 607
    I just checked in BG2 and, while it doesn't say that they cannot use better than studded leather in the class description, in game they cannot wear heavy armors.
  • ZanathKariashiZanathKariashi Member Posts: 2,869
    I solo'd one in BG2..I assure you, they're supposed to have no armor restrictions. And as evidence there are 3 beastmaster enemies in game (you can check their class via NI), and all three are wearing plate or full plate...
  • GoodSteveGoodSteve Member Posts: 607
    Well, I literally just loaded the game up and I could not equip the chainmail or splintmail found in Irenicus' dungeon... did you have a mod installed that changed the class, perhaps?
  • ZanathKariashiZanathKariashi Member Posts: 2,869
    Nope, don't do mods.
  • GoodSteveGoodSteve Member Posts: 607
    edited December 2012
    Well, unless the normal chainmail and splintmail in Irencius' dungeon are bugged to not allow Beastmasters to equip them (pretty unlikely I'd say) I think you're remembering incorrectly.

    Maybe they can wear magical metal armors? I doubt it since in BG:EE they added the restriction right into the class description.
  • ZanathKariashiZanathKariashi Member Posts: 2,869
    edited December 2012
    Ok....after some further testing, they can't use splint mail or chain but CAN equip plate and full plate..which is likely why I didn't notice. And that would explain why the Beastmaster enemies were wearing plate as well...
  • FrostyFrosty Member Posts: 190

    Beastmaster's don't lose access to metal armor...only weapons (hell the beastmaster you fight in game is even wearing platemail). If EE does restrict their armor that is a bug, since it's all allowed in BG2.


    You're also probably one of those who thinks a straight ranger is weaker then a straight fighter...they aren't, they just seem that way if you try to play a ranger as if he was a fighter (though even then, they're just as good and simply not better).

    Beast Master can not use heaver then Studded leather or Hide armer, in BG2 you can use the shadow dragon scale. on rangers Vs fighters L1 to 3 there is no difrance L4 to 7 fighters are stranger at L8 rangers get there spells and over take fighters.
  • SharGuidesMyHandSharGuidesMyHand Member Posts: 2,586



    Anyone disagree? Please tell me there's something I'm just not getting here.

    Berserkers may be better for pure melee, but barbarians are a bit more well-rounded and versatile IMO. For starters, they are better with ranged weapons (berserkers are allowed only one prof point in ranged weapons, barbarians can have two). They are immune to backstab, which is especially useful when going up against the Shadow Thieves in BG2. And while you may disagree, I find their natural hasted movement to be fairly useful.

    Admittedly, as someone else indicated, barbarians are probably better suited for BG2 than BG1 (and indeed, their class was invented specifically for BG2). For starters, as you reach the higher levels, you can use multiple rage attacks in quick succession or even overlapping. Also at the higher levels, you get partial resistances to every kind of weapon, and you can ultimately get as much as double the amount of HPs as other chars in your party. Also in BG2, there are some fairly powerful non-plate armor and shields (i.e: Jester mail, fortress shield) that can compensate for inability to use plate.
  • SharGuidesMyHandSharGuidesMyHand Member Posts: 2,586
    Alsn said:

    On the other hand, the same can be said of when you get level drained(which berserkers are immune to).

    Barbarians are also immune to level drain when raging.
  • PantalionPantalion Member Posts: 2,137
    Barbarians are exceptional ranged combatants with a Sling. They move fast, they can specialise in them, and they don't get tired when they rage to pump up their Sling damage. Since they're no slouches in melee either (Grand Mastery is good, but rather overrated in how necessary it is to make a viable combatant), this makes Barbarians inherently much more versatile characters than Berserkers.

    Of course I'd definitely prefer being able to roll a Barbarian/Druid for my Shamanistic needs, but hopefully multiclassing will be externalised sooner, rather than later, and I'll be able to roll some oddball mixes.
  • JonelethIrenicusJonelethIrenicus Member Posts: 157
    Roleplaying?
  • FrozenCellsFrozenCells Member Posts: 385
    At high level, AC doesn't matter much anymore, so having more HPs and damage resistance is a pretty big plus for the Barbarian.
  • bbearbbear Member Posts: 1,180
    The barbarian can wear the white dragon armor in tob, which is one of the armor that has the best ac in the game outside underdark.
  • dibdib Member Posts: 384
    Pantalion said:

    Of course I'd definitely prefer being able to roll a Barbarian/Druid for my Shamanistic needs, but hopefully multiclassing will be externalised sooner, rather than later, and I'll be able to roll some oddball mixes.

    You could do this with an editor, unless I'm mistaken, since Barbarian is technically just a fighter kit.
  • PantalionPantalion Member Posts: 2,137
    dib said:

    Pantalion said:

    Of course I'd definitely prefer being able to roll a Barbarian/Druid for my Shamanistic needs, but hopefully multiclassing will be externalised sooner, rather than later, and I'll be able to roll some oddball mixes.

    You could do this with an editor, unless I'm mistaken, since Barbarian is technically just a fighter kit.
    Interesting, I was under the impression it was unstable like the Sorcerer and the Monk, thanks.
  • gokkegokke Member Posts: 46
    nah didnt have a problem also had a Dual class Barb - druid with no problems in bgEE obviously shadowkeeper edited but still worked flawless ( again didnt hit HLAs so icant be certain what happens then !:D
  • DarkcloudDarkcloud Member Posts: 302

    Roleplaying?

    Yeah I know you really cant roleplay a fighter trained by the barbarians of the vast wilderness of the Candlekeep Gardens with a Berserker.
  • elminsterelminster Member, Developer Posts: 16,317

    Ok....after some further testing, they can't use splint mail or chain but CAN equip plate and full plate..which is likely why I didn't notice. And that would explain why the Beastmaster enemies were wearing plate as well...

    Which beastmaster enemies are you referring to? The "Beastmaster" in the Copper Coronet is a fighter (class wise), not a ranger. I tried making a beast master character with a mod/fixpack-free install of BG2 but she wasn't able to use regular plate mail.
  • kilroy_was_herekilroy_was_here Member Posts: 455
    Pantalion said:

    Barbarians are exceptional ranged combatants with a Sling. They move fast, they can specialise in them, and they don't get tired when they rage to pump up their Sling damage. Since they're no slouches in melee either (Grand Mastery is good, but rather overrated in how necessary it is to make a viable combatant), this makes Barbarians inherently much more versatile characters than Berserkers.

    Of course I'd definitely prefer being able to roll a Barbarian/Druid for my Shamanistic needs, but hopefully multiclassing will be externalised sooner, rather than later, and I'll be able to roll some oddball mixes.

    I'm going to assume that this is all true since I don't have the energy to check.

    But a Barbarian... raging... to throw tiny rocks? Just seems wrong to me.
  • PantalionPantalion Member Posts: 2,137

    I'm going to assume that this is all true since I don't have the energy to check.

    But a Barbarian... raging... to throw tiny rocks? Just seems wrong to me.

    "Let he who would cast the first stone be really, really mad."
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