Is the third point of dual-wield worth it?
Madhax
Member Posts: 1,416
I seem to see a lot of people taking Mastery in dual-wielding, and I'm trying to figure out if I'm missing something or if I'm right that the last point doesn't make enough of a difference.
The first two points reduce both the offhand and mainhand penalties by 2, which is huge. But after two points the mainhand has no more penalty, and the third point simply reduces the offhand penalty by 2. Since the offhand is limited to a single attack per round, does spending an entire proficiency point on getting +2 to hit with that hand make sense? I would rather diversify my selection of weapons to specialize in, especially later in the saga when hitting your target becomes easier and easier.
The only sense I see in getting the third point is if you intend on being improved-hasted a lot, which is to my knowledge the only effect in the BG saga that grants additional APR with the offhand.
The first two points reduce both the offhand and mainhand penalties by 2, which is huge. But after two points the mainhand has no more penalty, and the third point simply reduces the offhand penalty by 2. Since the offhand is limited to a single attack per round, does spending an entire proficiency point on getting +2 to hit with that hand make sense? I would rather diversify my selection of weapons to specialize in, especially later in the saga when hitting your target becomes easier and easier.
The only sense I see in getting the third point is if you intend on being improved-hasted a lot, which is to my knowledge the only effect in the BG saga that grants additional APR with the offhand.
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Comments
Long Answer: No (unless what ryuken87 said)
Yes. +2 to hit on a single attack per turn is +2 to hit. What else are you going to spend it on?
If you've got a choice between specialising your offhand or mastering TWF?
Maybe. +2 to hit on your offhand versus +1 to hit is a viable tradeoff. If you're planning on using one as a primary at times however, then go for Specialisation.
A ranger in BGEE gets 2 points in TWF anyway and gets 6 more points to spend until exp cap. If you know what weapons you are using, than you will need 4 points for them. What are you going to do with the extra 2 points? I would go for that plus 2 THAC0... But not until I have maxed out may weapon profs! Also if you are using ranged weapons a lot I might go for a bow.
With a paladin you barely have enough points to max out two weapon specs and put 2 on one style. If you are planning to use two long swords (or flais, bastards, anything else) however, you might as well put 1 on dual-wielding.
The fighter is the more obvious choice here, since you can go for grand mastery. So with him it seems it worth more to go for the weapon spec.