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A way to make the new NPCs stay where I leave them?
Hey, I was wondering if anyone could tell me a way to include an option in the new NPCs leaving dialogues to stay where I leave them when I remove them from the party. I have an RP rule in my games where anyone who dies and is resurrected rests in the nearest safe place for a week to recover from the experience, but this obviously doesn't make any sense if they wander off to Nashkel or the Friendly Arm all alone...