[(BG1, BG2) Request] Add extra 1/2 APR to Grand Mastery (0824)
Current: Since BGEE is using BG1's proficiency tables, there isn't that much point to Fighters investing past Mastery, at the moment. The most substantial bonuses come at two and three pips, and all that is to be gained from the last two ranks is a total +2 damage and -3 speed factor.
Requested: As per PnP and BG1's manual, re-instate the extra 1/2 APR to Grand Mastery, to provide a nice bonus for investing five pips in the chosen weapon.
Games affected: BG1, BG2, BGEE.
I've attached a modified, tested copy of WSPATCK.2DA containing the changes. Feel free to use, if you're interested.
Requested: As per PnP and BG1's manual, re-instate the extra 1/2 APR to Grand Mastery, to provide a nice bonus for investing five pips in the chosen weapon.
Games affected: BG1, BG2, BGEE.
I've attached a modified, tested copy of WSPATCK.2DA containing the changes. Feel free to use, if you're interested.
Post edited by Bhryaen on
2
Comments
Was that with or without PRETTY_PRINT_2DA?
I think this one didn't make it either.
It is accurate at the present time.
If this fix gets in the next build and doesn't break anything, 5 stars is supposed to grant an extra 1/2 attack.
A level 3 Fighter with 5 points in Quarterstaff gets two attacks.
A level 3 Fighter with 4 points in Quarterstaff gets 3/2 attacks.
Do you think I should add "per round" in every string for the sake of clarity?
Yeah, I think you should add the per round thing.
I think it's supposed to still say "an extra half attack per round," no? That was what @Igneous was mentioning in the OP. What @Tanthalas was mentioning was:
4 pips = 1.5 APR
5 pips = 2 APR
In other words, it's only an extra half-attack. The "per round" is good though. [snip]
Damn... totally missed that... I expected it to chart an extra 2 APR by 5 pips... Then nevermind :-P Carry on!
3rd lvl fighter wielding a longsword: Good thing the CharGen fighter mastery isn't fixed yet- made this easier to test...
Yes.
Should be, I see no point in removing it.