Skip to content

Gearing up a druid

Okay I got Feldorn, and I use her mostly as support, healing, summoning. But it made me think if I wanted to make a druid, how can I gear him up not to be so soft? She has like AC 3 or something... :S

Comments

  • revaarrevaar Member Posts: 160
    The first thing you would do is not give them terrible physical stats, ala Faldorn. Beyond that, Scimitars are the best way for a Druid to go, either Sword and board for a more defensive route, or dual weilding for an offensive route. If you don't mind the challenge, you can off Drizz't for his scimitar (you'll only be able to use Icingdeath, as Twinkle requires a good alignment), and ther are a couple of Rashad's Talon +2's running around as well.
  • PantalionPantalion Member Posts: 2,137
    I forget, but they should at very least be able to use Bucklers, if you grab Sword and Shield style and a decent +X buckler, that's going to be a good start for their AC, since you don't need a real shield for the +X bonus from the style and the bonus is typically bigger than the Buckler bonus anyway.

    Whilst I'm at it, I'd recommend an Avenger. Forget the fact that they can only wear leather (There's a +3 Leather in.... I think Durlag's level 2), and make use of their Shapeshifts into awesome forms like the Salamander and Sword Spider and just tear everything up. Once you hit the cap, you can cast Iron Skins, and by that point you're pretty much a goddess in melee anyway.
  • elminsterelminster Member, Developer Posts: 16,317
    Go for single weapon style. Extra chance for critical hit is better than a small ac bonus vs missiles.
  • albinocobraalbinocobra Member Posts: 56
    There is a piece of Ankheg plate in Naskel that's pretty much one of the best armors in the game and is usable by druids. I think its also not magical so you can combine it with Ring of protection (maybe not the real name) which gives +1 to AC and saves.

  • NecroblivionNecroblivion Member Posts: 210

    There is a piece of Ankheg plate in Naskel that's pretty much one of the best armors in the game and is usable by druids. I think its also not magical so you can combine it with Ring of protection (maybe not the real name) which gives +1 to AC and saves.

    It say in the armor description that druids can't use it. And Feldorn in my group can't use it. I was just about to ask if they changed it. After all this armor is not made from iron.
  • ryuken87ryuken87 Member Posts: 563
    You could do a low level dual from a fighter (level 3 is good). You gain access to full plate, can attain grand mastery, and still reach max level as a druid. The downside is you need 15 str, 17 wis and 17 cha in order to dual which is hard to roll for a human fighter if you still want good dex and con.
  • PantalionPantalion Member Posts: 2,137
    ryuken87 said:

    You could do a low level dual from a fighter (level 3 is good). You gain access to full plate, can attain grand mastery, and still reach max level as a druid. The downside is you need 15 str, 17 wis and 17 cha in order to dual which is hard to roll for a human fighter if you still want good dex and con.

    The other downsides are that you have to be Human, and that you can't Kit your Druid, and that you don't hit the Druid cap for maximum spell related carnage, and that Druids can't wear full plate for the same reasons Clerics can't use Swords, meaning that Dual Classing won't, or at least shouldn't post bugfix, change a thing.
  • NecroblivionNecroblivion Member Posts: 210
    I am also not looking for a way around it. I just want to know how can I gear my druid to the best of my ability considering the limitations of the class.
  • ryuken87ryuken87 Member Posts: 563
    Pantalion said:

    ryuken87 said:

    You could do a low level dual from a fighter (level 3 is good). You gain access to full plate, can attain grand mastery, and still reach max level as a druid. The downside is you need 15 str, 17 wis and 17 cha in order to dual which is hard to roll for a human fighter if you still want good dex and con.

    The other downsides are that you have to be Human, and that you can't Kit your Druid, and that you don't hit the Druid cap for maximum spell related carnage, and that Druids can't wear full plate for the same reasons Clerics can't use Swords, meaning that Dual Classing won't, or at least shouldn't post bugfix, change a thing.
    Being human isn't really a disadvantage when the only other choice is half elf. I don't understand what you mean about not being able to reach the druid cap, level 10 druid is only 125k. Dual and multi druids can wear full plate and it has always been so (e.g. Jaheira) unless they've changed something in the EE.
  • DeucetipherDeucetipher Member Posts: 521
    Currently, Dualed fighter/Druids can wear plate. I don't think it is a bug, as multis (like jaheira) have always been able to wear heavy armors, at least in vanilla. I'm not a fan of the druid kits, generally speaking. Totemic is fantastic in BG1, but quickly tapers off. Avenger has the physical penalties, as well as even stricter EQ penalties. Shapeshifter was pretty terrible in vanilla, but I haven't tried it in EE, so I don't know if they buffed the Werewolf form.

    I just finished a berserker 7/ Druid 9 run, and he is fantastic. Still get level 5 spells, and berserk will be useful forever. Grandmastery scimitar with two weapon fighting, Icingdeath and Rashad's.
Sign In or Register to comment.