BGEE: Linear Challenge
Grimo88
Member Posts: 191
I have decided to challenge myself for the next BG run. Around the ninth or tenth time I started the game again, I iIbegan to find it tedious because I knew where all the good loot and XP was. I would find myself going through the motions (oh, the Stealth Boots are on this goblin in that mountain area, the +2 sword is with Greywolf, the Ring of Wizardry is in that hole in the ground). So I've challenged myself by only using gear found in ESSENTIAL STORY ENCOUNTERS/DUNGEONS (Cloakwood Mines, Nashkell Mines, etc.) and thriving off the XP gained from this alone. So far it has spiced it up considerably, and is the next best thing to being a fresh-faced new gamer who doesn't know where every single item is. Also, I am adding a bit more nastiness by only using dropped wands/potions/spells; no buying from stores (except potion bag).
NOTE: Essential companion quests (Gnoll Fortress, Neera/Rasaad/Dorn, Coran's wyverns etc.) are permitted.
Give it a try!
NOTE: Essential companion quests (Gnoll Fortress, Neera/Rasaad/Dorn, Coran's wyverns etc.) are permitted.
Give it a try!
1
Comments
https://hotfile.com/dl/186660894/404cae8/override.rar.html
the source
http://forum.baldursgate.com/discussion/13710/super-mod-difficolta-modding#latest
I sincerely hope that randomiser mod can be available for BG:EE fast enough though. Beefing up monsters is one thing, breaking the routine by randomising all magical items in the game is anorher.