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AI Script question...

WanderonWanderon Member Posts: 1,418
Whats the custom script CUSTOM (OHFIGHT1) at the bottom of the AI script screen do?
Post edited by Wanderon on

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  • WanderonWanderon Member Posts: 1,418
    It occured to me that it might be "Off Hand" fighter hence dual weilding fighter so I am trying it on a DW half-orc FT at the moment but it would be nice to see a description of some sort of what it is supposed to do.
  • ErgErg Member Posts: 1,756
    edited January 2013
    @Wanderon

    I checked the script with NearInfinity. This is how it works:

    you can press the S key to toggle between three behaviours

    1) defensive (he/she will try and defend the most injured party member attacking whoever is threatening him )
    2) cautious (he/she will flee if too injured, i.e. he/she has less then 50% of his/her HP )
    3) aggressive (he/she will attack the nearest enemy no matter what)

    When the S key is pressed a text will pop up to show the current mode, respectively

    1) I should help the weak.
    2) Perhaps caution will win the day.
    3) Time to be aggressive!
  • WanderonWanderon Member Posts: 1,418
    @ Erg - Ahhh - kewl beans man... it does indeed give those text dialoges showing the current mode - thx
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