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My futile attempts at making a bard useful!

Okay more specifically Gharrick... I'm actually not having too bad of a time using him. I tried making a bard out of my NPC, but the class has always felt so... fickle, I felt like it fell short of the Bhaalspawn that she is! I wanted those awesome pickpockets and lore values, so I picked up Gharrik!

It so far actually is going really well. He stays ranged and is decent support, has magic (when he actually successfully learns magic) and his song has freed up room in my cleric scroll because I use his song for fear protection! He's alot more useful than I thought! The only issue is that his usefulness lessens if I'm not fighting mages.

AND I don't have Khalid, so his song is less useful...

Comments

  • MalbortusMalbortus Member Posts: 106
    Who's in your party, then? A lot of casters, perhaps? Then their summons will still benefit from Garrick's song.

    Don't forget to let him (ab)use the wands you find.
  • Nic_MercyNic_Mercy Member Posts: 420
    The best bard for me has always been a Blade kit bard. It's sort of like a fighter/mage with faster advancement and few thief tricks thrown in the mix. I'm not sure why anyone would love a fighter/mage multiclass and not love a blade since they are virtually the same thing with some minor differences that balance out in my opinion.
  • The_New_RomanceThe_New_Romance Member Posts: 839
    Blades make very appropriate Bhaalspawns. And Garrick is okay as a bard and support character, it's just that his INT is soooo low. It makes spell learning just too damn annoying.
  • rdarkenrdarken Member Posts: 660
    I used to love Garrick, but gave up on using him. This time around, I grabbed him just until I could pick someone else up. I kept him on crossbow and was really surprised to find how good he can be. I don't play on a hard setting, so the low int only prevents him from learning a lot of spells, which is fine because he's a bard not a mage. The lore is nice because it keeps me from having to waste spell slots on Identify and he's actually a pretty mean shot with the crossbow.
  • hansolohansolo Member Posts: 136
    He casts the most powerful Magic Missiles ore Fireballs/Skull Traps early in the game, because he levels faster than mages.
    Plus give him staffs.
    I have already soloed BG1 with a Bard and I know I could with Garrick.
    If one is too lazy to use his spells or abilities like using staffs, he might seem underwhelming.
  • XavioriaXavioria Member Posts: 874
    TOTALLY forgot about the wands!! That's definitely correct on the mage part, the intelligence aside (Potions are a good remedy for that) he's amazing early on, and a decent backup later in terms of ranged support. I gave him the bracers of archery to go along with this crossbow, and he's great! A true jack of all trades :)
  • moopymoopy Member Posts: 938
    I normally just kill Garrick along with Silke. I'm nice like that.
  • NecroblivionNecroblivion Member Posts: 210
    moopy said:

    I normally just kill Garrick along with Silke. I'm nice like that.

    lol XD

  • leeho730leeho730 Member Posts: 285
    Invisible Jester is surprisingly useful... But you need to use NPC kit pack mod...
  • NecroblivionNecroblivion Member Posts: 210
    It all depends on your group combo. Take Xan as your mage and your bard will shine. Have other more powerful mages (Edwin and Neera) and your bard won't add much to the group.

    If you are a player who like to have a balanced group (for example; a tank, archer, thief, mage, cleric) then a bard is great as the 6th member. But if you focus hard on magic or melee (not both) then bard won't find himself very useful in such groups.

    In versatile groups bards add a bit to each role, making everything better, but they only add they can't replace.
  • rdarkenrdarken Member Posts: 660
    The bard still adds more spells per day, even if your mage is really good. I have him memorize some essential stuff like Sleep, so that my mage is free to have more damage stuff. Or he could just memorize them as backup.
  • RajickRajick Member Posts: 207
    I was playing my costomary assassin until I got bored and made a half elf blade.
    I'm never going back. We'll maybe after I beat the game with the blade but any ways. He's epic you cast Mage armor then waid into the fray with two ninjato with attack spin on and throwing around a spell or two here and there. Plus boots of the cheetah the only other char in my party that even gets a hit in any more is rasaad or neera if she causes cows to rain from the sky or a demon to pop up.
  • goblen77goblen77 Member Posts: 2
    I have played BG from 1998. when it was published, with all its official add-ons and a sequel.
    I have always played as I thought it should be: a good character and mostly boring fighter, paladins and rangers and typical crew. I want to try something new. So this is what I had in mind:
    Bard or its kit, is it worth it to be played as main character? (a thought occurred to me after reading Patrick Rothfuss).
  • szbszb Member Posts: 220
    edited January 2013

    But if you focus hard on magic or melee (not both) then bard won't find himself very useful in such groups.

    Wouldn't a Skald shine in a fighter heavy group?
  • ZanathKariashiZanathKariashi Member Posts: 2,869
    edited January 2013
    They shine everywhere.....as long as it's not epic levels...unless you're doing RR, which fixes that problem handily. Non-RR, Pre-epic a song twisted Skald can give a Blade a run for their money...the blade is strictly better, but only for the duration of their OS while the Skald can keep trucking forever, and even then, it's actually quite close.
  • The_New_RomanceThe_New_Romance Member Posts: 839
    @goblen77 Yes, they are totally worth it. I've taken one from BG1 vanilla to BG2 Chapter 6 (so far), and he's just amazing. As I played vanilla BG, I could only be a Bard there, not a Blade. He was a little underwhelming there, but I believe that has to do with me a) not playing him to his fullest and b) lack of good equipment and spells for Bards in BG1. In BG2 (as a Blade), he was really powerful right from the get-go.

    However, even though I didn't play him well in BG1, he was still not totally useless. His Chromatic Orbs were great, as were other scaling damage spells. Also, he just made identifying items so much easier, plus he's got Charisma and Intelligence and thus makes a great "party face". Had I recognized the importance of Mirror Image, Stoneskin and all the wands that you can use (as well as a generous helping of pickpocketry), I guess my Bard would also have been up to par in BG1 already. What I did was try to have him fight in melee without a shield and armor because I thought a Bard could handle that. Well, he's not too good at it at low levels and with low Strength (which mine had).

    In BG:EE, Bards should have become more powerful by the addition of the kits and several new spells alone. Also, Elven Chain (which currently doesn't appear cause it's bugged, but it will be there sooner or later) wasn't in the original version, and it improves the Bard vastly.

    To summarize, I believe a Bard is a good Charname. It might even be one of the best possible classes for a Charname as you get a little of everything, which I personally like for the offspring of a god. It also gives you a lot of leeway in choosing your party composition, as you will always fit in and thus can take whomever you want with you (which is different when you're, say, a cleric, which makes Viconia and Branwen quite unnecessary).
  • goblen77goblen77 Member Posts: 2

    @goblen77 Yes, they are totally worth it.

    Thanks for the answer. What attributes should I boost the most during rolling (still very interesting part)?

  • ZanathKariashiZanathKariashi Member Posts: 2,869
    18/18/15/13+/10+/15+ As much extra in int as you can spare, though 17 charisma would after the easily acquired cha manual and Algernon's cloak give 20 charisma for the maximum charisma shop discount without having to use the friends spell (I don't abuse resting...so that's more of an issue for me then most). Less int means worse spell learning chance, unless you're playing normal or below...but it's not that bad just with the minimum 13. Don't drop wisdom too much or it'll cut into your lore, which for better or worse is a class perk, even for a blade and lower levels are when it is the most valuable.

    The Half-elf race is the best due to the +10 to PP and slight sleep/enchantment resistance. The human brings literally nothing to the table beyond simple roleplaying.

    Get the con manual as soon as you can for maximum con bonus. If you're a blade or Skald, feel free to play around with melee, if not stick to range until you get the str manual. Steal everything that isn't tied down when the chance to do so arises (it's not nearly as prevalent as in the sequel where a Bard is a F'ing GOD).

    Though you can manage with any stats really, even abysmally low ones..it'll just be a bit harder going until you can get gear to cover your ass, and/or party members to support you.
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  • limalama45limalama45 Member Posts: 32
    I've taken Garrick in my 2nd play through while trying out a neutral character and trying to take a mix of good, evil and neutral NPCS. Finding Garrick very usual within my line up, normally don't like Bards that much but quiet enjoying using Garrick and might try my next play through with a Blade or Skald! It might be bard over bored but going to pick up Eldoth when I get to Cloakwood as well, hoping for a party with lots of banter and Garrick fits in with Shar-Teel, Eldoth and Skie I heard!
  • XavioriaXavioria Member Posts: 874
    I made my PC a skald once, liked every bit of it except the THAC0. Tried to enhance the number but it's difficult
  • rdarkenrdarken Member Posts: 660
    @limalama45

    May want to be careful there. Shar-Teel and Eldoth can come to blows.
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