Durations descriptions list of issues
It seems to me that durations are inconsistantly described in BGEE. Sometimes it's given in real-time seconds, others rounds, others turn, and others in in-game hours. This is somewhat confusing and annoying, because you always have to remember that
1 Day = 24 Hour = 120 turns = 1200 rounds = 7200 seconds
1 hour = 5 Turns = 50 rounds = 300 seconds
1 turn = 10 rounds = 60 seconds
1 round = 6 seconds
The first reference to an hour duration in item descriptions is at 3 hours (POTN36), and any durations that can be expressed in rounds/turns/hours/days are usually expressed in those units rather than in seconds. Some items deviate from these conventions however
BOOT08
* "every 2 rounds" instead of "every 12 seconds"
BOOT11
* "for 5 rounds" instead of "for 30 seconds"
HELM18
* "Hit Points per minute" instead of "Hit Points per turn"
MISC73
* "only last 18 seconds" instead of "only lasts 3 rounds"
POTN38
* consider saying 1 turn instead of 10 rounds
POTN19 / POTN28 / POTN29
* consider saying 3 hours instead of 15 turns
POTN30 / POTN44
* consider saying 4 hours instead of 20 turns
Also, adding a specific "Duration" line (compared to POTN02) to POTN03 to POTN07 and POTN23 would be nice.
Consider saying 4 hours instead of 20 turns
* Non-Detection (StrRef 12147 / 25957)
Consider saying 2 turns instead of 20 rounds
* Charm Person or Mammal (12223)
* Dire Charm (StrRef 12168)
Consider saying 1 turn instead of 10 rounds
* Blade Barrier (26264)
* Draw Upon Holy Might (12320)
* Hold Person (12315)
* Horror (12188)
* Larloch's Minor Drain (12189)
* Protection from Evil (12147, 12201)
* Rigid Thinking (17644)
* Sanctuary (12206)
* Sunray (26301)
* Vocalize (12198)
* Wand of Paralyzation (17653)
Consider saying 1 turn instead of 10 rounds
* Defensive Harmony (22830) , but see also http://forum.baldursgate.com/discussion/13883/defensive-harmony-description-issue
Consider saying 3 rounds instead of 18 seconds
* Slay Living (26246)
For wands
* Wand of Paralyzation (17653) consider saying 1 turn instead of 10 rounds
Consider replacing "6 seconds" for "1 round" or similar (e.g. 24 seconds for 4 rounds) in strings
* 24234 / 24304/ 24307 / 24309 / 25372 / 25378 / 25380 / 30685 /
Consider replacing "60 seconds" for "1 turn" or similar (e.g. 120 seconds for 2 turns) in strings
* 24284 / 25670 / 28606 / 31211 /
Consider replacing "10 turn" for "1 hour" or similar (e.g. 20 turns for 2 hours) in strings
* 12151 / 12204 / 26131 / 26392
1 Day = 24 Hour = 120 turns = 1200 rounds = 7200 seconds
1 hour = 5 Turns = 50 rounds = 300 seconds
1 turn = 10 rounds = 60 seconds
1 round = 6 seconds
The first reference to an hour duration in item descriptions is at 3 hours (POTN36), and any durations that can be expressed in rounds/turns/hours/days are usually expressed in those units rather than in seconds. Some items deviate from these conventions however
BOOT08
* "every 2 rounds" instead of "every 12 seconds"
BOOT11
* "for 5 rounds" instead of "for 30 seconds"
HELM18
* "Hit Points per minute" instead of "Hit Points per turn"
MISC73
* "only last 18 seconds" instead of "only lasts 3 rounds"
POTN38
* consider saying 1 turn instead of 10 rounds
POTN19 / POTN28 / POTN29
* consider saying 3 hours instead of 15 turns
POTN30 / POTN44
* consider saying 4 hours instead of 20 turns
Also, adding a specific "Duration" line (compared to POTN02) to POTN03 to POTN07 and POTN23 would be nice.
Consider saying 4 hours instead of 20 turns
* Non-Detection (StrRef 12147 / 25957)
Consider saying 2 turns instead of 20 rounds
* Charm Person or Mammal (12223)
* Dire Charm (StrRef 12168)
Consider saying 1 turn instead of 10 rounds
* Blade Barrier (26264)
* Draw Upon Holy Might (12320)
* Hold Person (12315)
* Horror (12188)
* Larloch's Minor Drain (12189)
* Protection from Evil (12147, 12201)
* Rigid Thinking (17644)
* Sanctuary (12206)
* Sunray (26301)
* Vocalize (12198)
* Wand of Paralyzation (17653)
Consider saying 1 turn instead of 10 rounds
* Defensive Harmony (22830) , but see also http://forum.baldursgate.com/discussion/13883/defensive-harmony-description-issue
Consider saying 3 rounds instead of 18 seconds
* Slay Living (26246)
For wands
* Wand of Paralyzation (17653) consider saying 1 turn instead of 10 rounds
Consider replacing "6 seconds" for "1 round" or similar (e.g. 24 seconds for 4 rounds) in strings
* 24234 / 24304/ 24307 / 24309 / 25372 / 25378 / 25380 / 30685 /
Consider replacing "60 seconds" for "1 turn" or similar (e.g. 120 seconds for 2 turns) in strings
* 24284 / 25670 / 28606 / 31211 /
Consider replacing "10 turn" for "1 hour" or similar (e.g. 20 turns for 2 hours) in strings
* 12151 / 12204 / 26131 / 26392
Post edited by Jalily on
1
Comments
http://forum.baldursgate.com/discussion/13235/headbombs-big-list-of-weapons-and-items-issues-part-1
http://forum.baldursgate.com/discussion/13287/headbombs-big-list-of-weapons-and-items-issues-part-2
http://forum.baldursgate.com/discussion/13368/headbombs-big-list-of-weapons-and-items-issues-part-3
http://forum.baldursgate.com/discussion/13374/headbombs-big-list-of-weapons-and-items-issues-part-4
http://forum.baldursgate.com/discussion/13880/headbombs-big-list-of-weapons-and-items-issues-part-5
- Defensive Harmony is 6 rounds, so no change.
- I deliberately left out all statistics for POTN23 except the weight. I think the cursed effects are meant to be a surprise.
Many of these were already handled, but now they should all be consistent (besides the strings that aren't used). Thanks!
Also regarding POTN23, the description already says it's 5 turns. Moreover, two of the four fake potions have their full fake effect detailed (i.e. POTN25, POTN40). I think it would be best if the STATISTICS went with the full fake stats all the time, i.e.
* POTN23 would have the statistics of POTN14
* POTN25 would have the statistics of POTN08
* POTN32 would have the statistics of POTN20
* POTN40 would have the statistics of POTN11
Could you also check that Charm Person's duration is actually 17 rounds as stated in the description (aka 102 seconds)? It's such a weird number.
RING27
* Cast Charm Fire Elemental could mention the duration
CLCK07 / CLCK08
* The description mentions a "Charm Creature" effect. Does this mean Charm Person or Mammal? Or does creature mean any creature whatsoever (spiders, orcs, xvarts, humans, dwarves, ankehgs, ... ?)
Also a reply on would be nice.