NPC morale/reputation soundfiles bug
DarkDogg
Member Posts: 598
Have noticed a strange thing.
Vanilla NPCs react strange to reputation change:
Khalid keep saying this line (morale up/reputation up): "Gorion would be proud..." in each situation, if killed somebody or even if just standing for a while.
Same for Jaheira, Ajantis, Brawnen.
But if the reputation raises +1 - they all say something about forrest and outdoors...
Checked some LPs on Youtube with the original game, and that behavior is not right.
As far as I know the new NPCs just don't have (soundfiles are missing) this lines at all (for raising\falling reputation), so this concerns only the vanilla NPCs.
Playing with the latest patch, no mods, no game edits etc.
P.S.:
Also Khalids morale never breaks. He doesn't run off the battlefield with a yellow circle, like in the original BG1. Tested on some enemies surrounding and hitting him (lower his HP) - no effect.
Vanilla NPCs react strange to reputation change:
Khalid keep saying this line (morale up/reputation up): "Gorion would be proud..." in each situation, if killed somebody or even if just standing for a while.
Same for Jaheira, Ajantis, Brawnen.
But if the reputation raises +1 - they all say something about forrest and outdoors...
Checked some LPs on Youtube with the original game, and that behavior is not right.
As far as I know the new NPCs just don't have (soundfiles are missing) this lines at all (for raising\falling reputation), so this concerns only the vanilla NPCs.
Playing with the latest patch, no mods, no game edits etc.
P.S.:
Also Khalids morale never breaks. He doesn't run off the battlefield with a yellow circle, like in the original BG1. Tested on some enemies surrounding and hitting him (lower his HP) - no effect.
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