Playing a generic fighter in BG is just my tradition I know it's stupid, but there is my own role-playing reason behind that (I could detail it, if needed)
Apparently you don't want women anyway, whatever, but Minsc/Dynaheir don't have to be a couple in the first place. Just get Dynaheir and never speak to Minsc. Problem solved without needing to murder anyone.
Immy can have Single Weapon Fighting Style, Short Bows and Short Swords (AC bonus and decent ranged and close up fighting)
She can be a 6/9 Thief/Mage Dual Class with useful skills (Find Traps / Open Locks) Close to maxed, or maxed with a nudge with SK at that level.
Sry, I don't think I get it. I never tried dualling before, until yesterday, when I tried this and reloaded. The reason I didn't like it was that I lost the four thief's abilities after I became a mage, and I also was limited to weak weapons and no armour (as mages generally do). Moreover, considering she's becoming a 1st level mage being 5th level thief, she ought be a weaker mage than Xan, who starts off as a mage. I hope I make myself clear.
Or am I missing something completely out?
Dual classing deactivates your first class until you have one more level in your new class than in your old class. Basically, you have to suffer till mage 6 before regaining thieving abilities, proficiencies, and thac0. She will be a weaker mage, for a while.
So to make it I perfectly understand it: I have to reach the mage level equal to thief level +1 in order to turn on thief's abilities? Weird mechanics I must say.
Interesting. Then in this case Imoen will definitely outdo Xan or other pure mages. Hmmmm.... thanks for thoughts.
Apparently you don't want women anyway, whatever, but Minsc/Dynaheir don't have to be a couple in the first place. Just get Dynaheir and never speak to Minsc. Problem solved without needing to murder anyone.
I don't want to upset Minsc ) Or divide other other pairs - it's purely a matter of roleplaying. And yea, I don't want more females in the party
You can send an NPCs partner inside a building and drop them from party, they will have no way of pulling their partner from your party. Just don't go inside that building anymore.
This does not work as well as it once did. They can get out of some buildings now. Sending them upstairs in the building works, though.
@szb Both Invokers and Transmuters have 2 opposition schools in BG & BG2. Invokers lose both Conjuration/Summoning and Enchantment/Charm, unless BG:EE has changed this. Transmuters lose Abjuration and Necromancy.
Arguably the NPC specialist mage who loses least spells due to specialisation is.... Quayle. His cleric spells fill in for a couple of the necromancy spells he loses as an Illusionist (Animate dead, anyone?) and Larloch's minor drain appears in his spellbook by default as a bug.
Generally Illusionist is a very handy mage specialty which makes gnomes invaluable. The major spells you lose throughout the saga are Skull trap, Animate dead and Abi-Dalzim's horrid wilting, which isn't too steep a price for an extra spell at each level.
@szb Both Invokers and Transmuters have 2 opposition schools in BG & BG2. Invokers lose both Conjuration/Summoning and Enchantment/Charm, unless BG:EE has changed this. Transmuters lose Abjuration and Necromancy.
Yes its changed, as I said, every specialist has only 1 opposing school now. You can see this in character creation if you read the mage kit descriptions, and it also works correctly ingame.
It doesn't actually. Invoker's partially lose the conjuration school, though just certain spells (they lose access to the conjuring sub-school, but not the summoning sub-school...it's really weird), not full loss of access like they did in BG1.
Immy can have Single Weapon Fighting Style, Short Bows and Short Swords (AC bonus and decent ranged and close up fighting)
She can be a 6/9 Thief/Mage Dual Class with useful skills (Find Traps / Open Locks) Close to maxed, or maxed with a nudge with SK at that level.
Sry, I don't think I get it. I never tried dualling before, until yesterday, when I tried this and reloaded. The reason I didn't like it was that I lost the four thief's abilities after I became a mage, and I also was limited to weak weapons and no armour (as mages generally do). Moreover, considering she's becoming a 1st level mage being 5th level thief, she ought be a weaker mage than Xan, who starts off as a mage. I hope I make myself clear.
It doesn't actually. Invoker's partially lose the conjuration school, though just certain spells (they lose access to the conjuring sub-school, but not the summoning sub-school...it's really weird), not full loss of access like they did in BG1.
What spells exactly? I've played an invoker just recently and I could learn all spells except enchantments. I have grease, melf's acid arrow, power word sleep, flame arrow + all the monster summoning spells in my spell book.
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Interesting. Then in this case Imoen will definitely outdo Xan or other pure mages. Hmmmm.... thanks for thoughts.
Arguably the NPC specialist mage who loses least spells due to specialisation is.... Quayle. His cleric spells fill in for a couple of the necromancy spells he loses as an Illusionist (Animate dead, anyone?) and Larloch's minor drain appears in his spellbook by default as a bug.
Generally Illusionist is a very handy mage specialty which makes gnomes invaluable. The major spells you lose throughout the saga are Skull trap, Animate dead and Abi-Dalzim's horrid wilting, which isn't too steep a price for an extra spell at each level.
Choosing WHEN to Dual and then earning enough EXP to get your old class reactivated takes time and thought.
If I dual Immy at level 6. I will get my Thief class abilities back at level 7 as a Mage for example.
If each character can get a max of 161,000 EXP, then 6 is the right level to dual class for a lot of reasons.
You get just enough thief points to take care of all traps and open almost all locks without a potion.
(with Shadow keeper and five minutes you have enough thief points for all locks and traps so I just fix that)
But she'll get to level 9 as a mage since a level 6 thief takes so little by way of experience.
Whereas all straight mages CANNOT get to level 10 with only 161,000 EXP!!!!!
So she effectively gets the SAME levels as a mage anyone else would get, access to 5th level mage spells and SIX levels as a thief for free.
The drawback is the downtime grinding it out as a Mage until she hits level 7, but I kinda have a rhythm with it now so it's not so painful for me.
I have grease, melf's acid arrow, power word sleep, flame arrow + all the monster summoning spells in my spell book.
All of those are summoning sub-type, by the way.