[(BGEE, BG1) Bug] Durlag dungeon, level two wardens (0813)
When you bring the items three of wardens near the exit (Pride, Fear, Avarice) they disappear. When you give the final item to Love, it respawns the other three via love.bcs. However, the other three, once spawned, are supposed to move to Love as an initial action (until their combat scripts kick in). The three are not moving to Love due to bad DVs in love.bcs. The block
ActionOverride("PRIDEM",MoveToPoint([1955.1378]))should drop the trailing Ms on the DVs like so
ActionOverride("AVARICEM",MoveToPoint([1955.1378]))
ActionOverride("FEARM",MoveToPoint([1955.1378]))
ActionOverride("PRIDE",MoveToPoint([1955.1378]))
ActionOverride("AVARICE",MoveToPoint([1955.1378]))
ActionOverride("FEAR",MoveToPoint([1955.1378]))
Post edited by Bhryaen on
2
Comments
@CamDawg:
PRIDEM has no scripting variable set.
FEARM has no scripting variable set.
Avarice is fine.
But even when i corrected their scripting vars, it is hardly doing any difference.
Would this work then? Or did @Balquo have another thread devoted to exactly that?
Sounds about right :-P
All three of Love's companions hastily move to Love's position once Love explodes into a red circle...
All three move to Love's position before ganging up on my character.