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Self healing made easy

WowoWowo Member Posts: 2,064
I'd researched this previously and all I've seen was healing options or cure light wound dispensers (aka clerics/Druids).

However, I've since noticed a nice +1 constitution shield sold in the friendly arm inn which (when combined with +1 con tome in the pirate cave) puts 20 con - and regeneration - within reach of all (non-elven) CHARNAME's.

With regen a quick rest or area transition is enough to cure most ailments which lets you save healing potions for when you really need them.

Now I just have to reroll my solo F/M/T to half-elf ...
Post edited by Wowo on

Comments

  • WowoWowo Member Posts: 2,064
    Ugh something went wrong there, stupid iPhone.
  • WowoWowo Member Posts: 2,064
    Fixed. Finally found that obscure edit button.
  • LemernisLemernis Member, Moderator Posts: 4,318
    Thx for sharing that. Nice tip. Hope I can remember it!
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    You can also use Larloch's Minor Drain, which characters with <10 reputation get as initial Bhaal Powers, you can cast this on wildlife (e.g. squirrels, chickens etc.) without any reprecussions and gain 4HP for each use. LMD is also quite handy for disrupting enemy mages trying to cast a spell, as is very quick to cast.
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