How do you get the Elven Chain?
qwert_44643
Member Posts: 311
Before the update(6) i had the encounter where dorns appears and all the enemies were slain but no elven chain.Is there any other places to get it from?
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I'm thinking it is the final battle in his quest line outside of Baldur's Gate. Not 100% sure on that though if someone else cares to chime in.
I had a solo game and I went around chunking every joinable npc I came across. Started with Imoen.
I wasn't RPing at all in this game and was more or less running around being stupid. Didn't get super far and quit that game.
The elven chain is obtainable in Chapter 5+ during an encounter that's part of Dorn's quest. To start his quest once he's in your party, talk to Taris by the Nashkel Inn or
Looks like it's back to the Shield Amulet for my Jester, but that's quite costly to keep charged.
Maybe just have it as a reward for a new, generic quest, or for sale somewhere. Or just leave it out, it's not that necessary.
That said, the complaint of "I can't get item unless I have in my party?" is a COMPLETELY legitimate one. We were promised content in the spirit of the original game, and quite simply, that method of obtaining items was utilized heavily in BGII and NEVER in BG1. Ergo, not in the spirit of the original game! Thus I have memorized the area codes for Neera and Rasaad's areas as a result and I go there at my own discretion, like any other adventure map. Dorn remains somewhat annoying, but it is very easy to go through his quest line in 15 minutes, so I do it to get the items and then pretend it never happened.
I see a similar situation with Neera and the gem bag. Neera is supposed to be neutral, but her joining "quest"/first encounter leads to a fight (in almost all cases) that requires the player to kill. Even if you tell the wizards you first want to know what's going on or that they can have her, Neera attacks them and they turn hostile on you. With Edwin in the party, they will leave without a fight to look for the guy Neera zapped, but this also means you will either lose Edwin or not get the gem bag/Neera.
(Now contrast this supposed-neutral encounter with chaotic evil Xzar, who helps you, gives you a - at this point in the game very valuable - potion and asks nothing more than going with him where you are going anyway. Alignment-wise, that's pretty mirror universe to me.)
I feel it isn't right to not leave the choice to the player if they want to side with Neera (good), stay out of it due to lacking information (neutral) or side with the wizards (evil).
Garrick is neutral, and in his case, it does depend on my choice about Silke's request if he offers to join my party or not, with clear good/evil options. That's how it should be. If I want the gem bag - and really, who doesn't? - I must accept Neera, who - unlike Dorn or Rasaad - clashes with another party member. And only an evil party member; there's no good-aligned NPC who won't stay in a party with Neera. So evil parties are sorta screwed on that one and it takes metagaming to get the stupid gem bag and keep my party the way I want it. I guess it's not a stretch at all to say that the gem bag is universally useful to any class and an even more desirable item than Elven Chain.
@KidCarnival Also well put. For clarification on the Monk items, Rasaad comes with one equipped (Moonlight Walkers) and you find another LG Monk-only item at the end, the Glistening Bands or something. However the famed 19 Str 6 Int Big-Fisted Belt is also apart of his quest, and that's usable by anyone of course.
For me on the Gem Bag, I either recruit Neera and she's there to stay (she's my fav new NPC, I love her), or I simply shoot her down from range without even activating the dialog. That's sad, and really out of character sometimes, but yeah...
I can see why she has the gem bag (possibility to destroy 80 % party gold, creating gems), but I absolutely don't see why they couldn't put the gem bag in the High Hedge list, too. Sure, if you have 2 bags, they'll share space, but that's a minor thing compared to the hoops you need to jump through if you only want a bag without recruiting Neera.
Also - shoot her? My Neera is immortal. I tried killing her several times and she'll be on "near death" forever. Does that only work if you didn't trigger the first encounter? In FAI, she can take poison damage for 10 minutes and should long have run out of hitpoints, but just won't die.