VirtualBox Graphics problems
hummer010
Member Posts: 95
I realize that VirtualBox isn't necessarily a supported platform, but until there is an official linux version, I'd like to be able to play BGEE in VirtualBox instead of having to reboot.
My system is a Intel Core i5 laptop with 8GB RAM and the hybrid Intel HD4500 / nvidia GT540M graphics setup. I've had zero problems with this laptop running BGEE in windows 8 64 bit.
My VirtualSetup is Windows 7 64 bit with 3D acceleration installed. I have some strange graphical glitches with BGEE.
When my characters are standing still, the disappear. The fog of war is also weirdly banded.
Screenshot: http://www.datamaps.ca/webimages/bgee-static.jpg
When my characters are moving, they appear and everything is normal, except the banded fog of war. As soon as the characters stop moving, they disappear again.
Screenshot: http://www.datamaps.ca/webimages/bgee-moving.jpg
In map view, the unexplored areas of the map reflect the same weird banding as the fog of war.
Screenshat: http://www.datamaps.ca/webimages/bgee-fow.jpg
I've tried it in a Windows XP virtual system with the same results. I've tried with and without the 3D acceleration, as well as with and without the 2D acceleration. All with the same results.
I know there are people that have claimed to be running BGEE successfully in VirtualBox. I'm just wondering there is some setup option in either VirtualBox or BGEE that can/will fix the graphics issues.
My system is a Intel Core i5 laptop with 8GB RAM and the hybrid Intel HD4500 / nvidia GT540M graphics setup. I've had zero problems with this laptop running BGEE in windows 8 64 bit.
My VirtualSetup is Windows 7 64 bit with 3D acceleration installed. I have some strange graphical glitches with BGEE.
When my characters are standing still, the disappear. The fog of war is also weirdly banded.
Screenshot: http://www.datamaps.ca/webimages/bgee-static.jpg
When my characters are moving, they appear and everything is normal, except the banded fog of war. As soon as the characters stop moving, they disappear again.
Screenshot: http://www.datamaps.ca/webimages/bgee-moving.jpg
In map view, the unexplored areas of the map reflect the same weird banding as the fog of war.
Screenshat: http://www.datamaps.ca/webimages/bgee-fow.jpg
I've tried it in a Windows XP virtual system with the same results. I've tried with and without the 3D acceleration, as well as with and without the 2D acceleration. All with the same results.
I know there are people that have claimed to be running BGEE successfully in VirtualBox. I'm just wondering there is some setup option in either VirtualBox or BGEE that can/will fix the graphics issues.
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I've tried both the OSE version, as well as the proprietary version of VirtualBox. Currently running the Non OSE version from Oracle. I have done a fresh install of the Windows 7 guest at least three times. Every time, I've booted it into safe mode to install the latest guest additions. I'm not sure that safe-mode is still required to install the 3D acceleration drivers any more, but it used to be required, so I still did it. I also tried a clean install of Windows XP.
Without the 3D acceleration installed, there are major graphical issues, as in completely unplayable, so I know the 3D acceleration is at least partly working.
The fog of war and unexplored areas are displayed correctly without 3D as well.
Screenshot: http://www.datamaps.ca/webimages/bgee-no3d.jpg