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[(BGEE, BG2) BUG] Bow graphics

CamDawgCamDawg Member, Developer Posts: 3,438
edited August 2012 in Fixed
Some cosmetic fixes for bows--the long bow and composite long bow were using each other's icons.
// fixes swapped icons
COPY_EXISTING ~bow01.itm~ ~override~
~bow03.itm~ ~override~
WRITE_EVALUATED_ASCII 0x3a ~i%SOURCE_RES%~ #8
READ_LONG 0x64 "abil_off"
READ_SHORT 0x68 "abil_num"
WHILE ("%abil_num%" > 0) BEGIN
SET "abil_num" = ("%abil_num%" - 1)
READ_BYTE ("%abil_off%" + (0x38 * "%abil_num%")) "abil_type"
PATCH_IF (("%abil_type%" = 2) OR ("%abil_type%" = 4)) BEGIN
WRITE_EVALUATED_ASCII ("%abil_off%" + 0x04 + (0x38 * "%abil_num%")) ~i%SOURCE_RES%~ #8
END
END
BUT_ONLY_IF_IT_CHANGES
Post edited by Bhryaen on

Comments

  • SethDavisSethDavis Member Posts: 1,812
    Potentially fixed - @CamDawg 's fix has been used
  • Avenger_teambgAvenger_teambg Member, Developer Posts: 5,862
    Confirmed fixed - ibow01 - ibow03 icons are now used in the correct file.
  • BhryaenBhryaen Member Posts: 2,874
    Oh... this is what happened. I liked the original version. If they were backwards maybe it was just by name. :-P

    Confirmed fixed in terms of application though...
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