integrated intel graphics now supported?
mjs
Member Posts: 742
before the latest update, using the intel family graphics, bg:ee was slow, didn't show the fog of war, player circles, highlighted traps, black/off map areas flickered and showed the last frame etc.
but i loaded up a game yesterday (for a good sunday afternoon session) and it plays beautifully. i mean really guys, i was getting a little pissy about the whole thing, especially because without proper trap highlighting DT would be impossible and DT is my favourite dungeon EVA! also with the update i decided to roll an avenger (so i could finally unleash the web+sword spider potential), thanks for that too.
regarding my avenger. i used the tome of constitution and my con jumped up by 4. wondering if it's because i also had the buckley buckler equipped or maybe because of the -2 penalty an avenger receives at the start. is it possible that tome/+buckler wipes the penalty? (she started with con:5 with BB con:6 with Tome con:10???) i'll leave a post in the bugs section too.
and now it seems to be mostly sorted, the game is magnificent. so, good job. is everyone else's intel computers fine now?
but i loaded up a game yesterday (for a good sunday afternoon session) and it plays beautifully. i mean really guys, i was getting a little pissy about the whole thing, especially because without proper trap highlighting DT would be impossible and DT is my favourite dungeon EVA! also with the update i decided to roll an avenger (so i could finally unleash the web+sword spider potential), thanks for that too.
regarding my avenger. i used the tome of constitution and my con jumped up by 4. wondering if it's because i also had the buckley buckler equipped or maybe because of the -2 penalty an avenger receives at the start. is it possible that tome/+buckler wipes the penalty? (she started with con:5 with BB con:6 with Tome con:10???) i'll leave a post in the bugs section too.
and now it seems to be mostly sorted, the game is magnificent. so, good job. is everyone else's intel computers fine now?
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Comments
In my current playthrough, the game was particularly slow and painful in the Candlekeep catacombs. I think it is because of the torches in the tunnels and their graphical dancing fire animation. Almost unplayable at that point, spoiled a lot of the fun.