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After Quick Load GUI elements disappear

ArchaicArchaic Member Posts: 924
edited May 2013 in Fixed
After the most recent patch: v1.0.2012. If you use the keyboard shortcut "L" to quick load some of the bottom GUI disappears. I have removed all mods and started with a fresh baldur.ini to make sure it wasn't something to do with my configuration. I did notice that it only happens in non-scaled settings. Here are some screenshots of what I'm talking about...

http://imageshack.us/a/img594/4803/bgeeerror2.jpg
http://imageshack.us/a/img221/9862/bgeeerror.jpg
Post edited by Jalily on
AntonElectricMonk

Comments

  • tommytommy Member Posts: 401
    edited January 2013
    it looks like the scaling factor of the bottom bar has a wrong value, its also interesting that only the right half of the bottom bar is affected

    does reloading or changing the area fixing this?
    Archaic
  • ArchaicArchaic Member Posts: 924
    @tommy - changing screens or adjusting the textfield box does fix it but once you reload with shortcut key the bug is back....
  • JalilyJalily Member Posts: 4,681
    Registered.
    Archaic
  • ArchaicArchaic Member Posts: 924
    @Jalily - Thank you. :)
  • TheCoffeeGodTheCoffeeGod Member Posts: 618
    Since this applies to GUI Quick Load as well, I'll post it here.

    When you Quick Load and use the tooltip, the scroll tooltip sticks around on the GUI and even sometimes flickers (as in this case with my screenshot).

    image

    If you hide the GUI with the H button, and then bring it back up, it fixes itself, but it does get kind of annoying after awhile, especially when there's like 10-15 left over tooltips just sticking around on the GUI.


  • cmk24cmk24 Member Posts: 605
    I have always had this issue, but in my case the part of the bottom UI that is blue tuns all black until I bring up another screen (such as the inventory).

    http://imageshack.us/a/img577/7360/2013012300001.jpg
    Archaic
  • BalquoBalquo Member, Developer Posts: 2,746
    @cmk24 Yeah, I get that too.
  • BalquoBalquo Member, Developer Posts: 2,746
    @Archaic Can you confirm this in the beta. It looks like this has been fixed.
  • ArchaicArchaic Member Posts: 924
    edited May 2013
    @Balquo - Yep, looks like its fixed in beta.
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