NPCs starting weapon proficiencies
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should Khalid have shield dots? Long or bastard swords? How should Jaheira's skills be with clubs, staffs and slings? (I always had her throwing darts in the beginning). Should Minsc start with skills in mace and/or longbow as in bg2?
This is a big area ofc, but I'd like to hear people think.
This is a big area ofc, but I'd like to hear people think.
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It would be nice to have a bit of continuity with BG2, but practicality would be good as well. I'm trusting that the devs will be pragmatic about it, the BG1 NPCs have pretty gimped stats already without random weird weapon proficiencies.
Given that Minsc talks about swords a lot, 2-handed swords are a no-brainer from a lore perspective. Khalid has a shield in his portrait (I think) and in vanilla had proficiency in large swords so it makes sense for him to use longswords or bastard swords and a shield. The difficulty comes with chars with less dialogue, or who aren't mentioned in BG2, where there's less information to go on.
With regard to under-represented weapons though, unless they add an enchanted club or 2 it's a pointless skill (pun intended) which renders Jahiera far less effective.
Also, avoiding duplication of weapon skills would be beneficial. Minsc & Ajantis might well end up in a party together, so both specialising in 2-handed swords from the start would cause a bit of competition for good gear. Spreading the skills around gives variety and makes it a bit more interesting.