To expand on what @Wowo said, the character would only be able to backstab with a weapon that a single-class thief could use. So, while they can use a 2-handed sword or halberd, they can't backstab with one. You are likely better off using the fighter levels to master something like longswords, then get amazing backstabs with your newfound fighter attacking power.
And to be more specific about backstabbing: fighter/thief can backstab with melee weapons that a pure thief can use which are Club, Dagger, Long Sword, Short Sword and Staff.
thanks for the answer. I really find these weapon rules hard to get. Fx a Cleric duealled to fighter can't use swords etc. But a theif dualled to fighter can use any weapon. Kinda stange
Yeah, the game does a weird job of distinguishing between "lack of training" and "restricted by creed/ability" sometimes. Take the Fighter/Druid, who suddenly has no qualms with wearing metal armor, but still feels odd about picking up a mace.
thanks for the answer. I really find these weapon rules hard to get. Fx a Cleric duealled to fighter can't use swords etc. But a theif dualled to fighter can use any weapon. Kinda stange
Just remember clerics are restriction for faith/religious reasons, it has nothing to do with ability or training. So cleric restrictions will always over-ride others.
I think the weapon use is tied to religion in some way. The armor on the other hand is not. For instance a fighter/mage can wear plate mail, but can't cast spells in it. Divine spells can be cast in armor though so Druids don't have a problem casting spells in it. It's just like the Kensei not being able to wear armor because of their beliefs. Once the Kensei is dueled to another class they still can't use armor unless they have UAI.
You may be correct in that, but it also may just be something Druids wear. I'm sure someone who plays PnP a lot knows the answer to that. Maybe they will chime in and tell us.
Druid restriction to hide and leather seems strange. They can only the armor that involves killing an animal??? Wtf??? I guess maybe the animal died of natural causes or something. And metal armor entails encroaching its industry in a natural envoirnment... Or something hehe
It also annoyed me to no end that Druids can't use bows. U don't get more primitive than a bow and arrow.
I'm glad 3rd edition did away with a lot of the sillier restrictions
Honestly fighter or a good Fighter Kit dualed to thief is always way stronger..
You get more HP, and then over time more thief skills to distribute. And in SoA you get Thief high level abilities which are far greater than fighter HLA's.
Dualing at level 13 in SoA gives you the most options from both classes.
Otherwise a Dwarf Fighter Thief with ++ in Staves and ++ in two-handed weapons is better yet again than a thief dualed to fighter. He'll have way better saving throws and Constitution than a human and better thief skill progression. As well as access to both HLA's of each class.
Just my two cents.
A half orc is decent too in that regard, but the saving throw bonus of a Dwarf usually outweigh brute strength.
Druid restriction to hide and leather seems strange. They can only the armor that involves killing an animal??? Wtf??? I guess maybe the animal died of natural causes or something. And metal armor entails encroaching its industry in a natural envoirnment... Or something hehe
It also annoyed me to no end that Druids can't use bows. U don't get more primitive than a bow and arrow.
I'm glad 3rd edition did away with a lot of the sillier restrictions
I don't really agree with this. For instance american indian's respected animals greatly, but they killed, ate, and wore their skins. Druids protect animals, but in nature there is usually balance. It is ok to kill and use an animals for food/clothing. It's not ok to slaughter all the animals you want for fun or money. I think this is the way Druids were represented and it does make sense to me. Druids also don't like cities and people since they throw nature out of balance. This is why they don't wear metal armor I believe. It is a product of cities and industry.
Druid restriction to hide and leather seems strange. They can only the armor that involves killing an animal??? Wtf??? I guess maybe the animal died of natural causes or something. And metal armor entails encroaching its industry in a natural envoirnment... Or something hehe
It also annoyed me to no end that Druids can't use bows. U don't get more primitive than a bow and arrow.
I'm glad 3rd edition did away with a lot of the sillier restrictions
I don't really agree with this. For instance american indian's respected animals greatly, but they killed, ate, and wore their skins. Druids protect animals, but in nature there is usually balance. It is ok to kill and use an animals for food/clothing. It's not ok to slaughter all the animals you want for fun or money. I think this is the way Druids were represented and it does make sense to me. Druids also don't like cities and people since they throw nature out of balance. This is why they don't wear metal armor I believe. It is a product of cities and industry.
Very good points, my comments about their armor choices were not well thought out. However it's still annoying they can't use bows. Most single class Druids are much better and more survivable from ranged. And bows are great for hiding in trees and shooting trespassers and hunters that threaten woodland areas. Balance isn't served by being dead because a Druid brought a knife (sling) to a gunfight (hunter bow). I liked in NWN 2 that Elanee could use bows from her elven martial proficiency.
And that brings up another one. Druids can't be elven. I get that Druidic philosophy is different from elven culture, but I would imagine there might be some elves that would follow Druidic teaching, particularly displaced and orphaned elves.
Druid restriction to hide and leather seems strange. They can only the armor that involves killing an animal??? Wtf??? I guess maybe the animal died of natural causes or something. And metal armor entails encroaching its industry in a natural envoirnment... Or something hehe
It also annoyed me to no end that Druids can't use bows. U don't get more primitive than a bow and arrow.
I'm glad 3rd edition did away with a lot of the sillier restrictions
I don't really agree with this. For instance american indian's respected animals greatly, but they killed, ate, and wore their skins. Druids protect animals, but in nature there is usually balance. It is ok to kill and use an animals for food/clothing. It's not ok to slaughter all the animals you want for fun or money. I think this is the way Druids were represented and it does make sense to me. Druids also don't like cities and people since they throw nature out of balance. This is why they don't wear metal armor I believe. It is a product of cities and industry.
Very good points, my comments about their armor choices were not well thought out. However it's still annoying they can't use bows. Most single class Druids are much better and more survivable from ranged. And bows are great for hiding in trees and shooting trespassers and hunters that threaten woodland areas. Balance isn't served by being dead because a Druid brought a knife (sling) to a gunfight (hunter bow). I liked in NWN 2 that Elanee could use bows from her elven martial proficiency.
And that brings up another one. Druids can't be elven. I get that Druidic philosophy is different from elven culture, but I would imagine there might be some elves that would follow Druidic teaching, particularly displaced and orphaned elves.
I agree with you there. I read a little of the Druids handbook though and I saw one kit that allowed Druids to use a bow. I'm not certain why the standard Druid can't use a bow.
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So a F/D shouldn't be able to wear metal armor and cast spells.
I guess you are correct. Maybe they implemented it wrong.
It also annoyed me to no end that Druids can't use bows. U don't get more primitive than a bow and arrow.
I'm glad 3rd edition did away with a lot of the sillier restrictions
Honestly fighter or a good Fighter Kit dualed to thief is always way stronger..
You get more HP, and then over time more thief skills to distribute. And in SoA you get Thief high level abilities which are far greater than fighter HLA's.
Dualing at level 13 in SoA gives you the most options from both classes.
Otherwise a Dwarf Fighter Thief with ++ in Staves and ++ in two-handed weapons is better yet again than a thief dualed to fighter. He'll have way better saving throws and Constitution than a human and better thief skill progression. As well as access to both HLA's of each class.
Just my two cents.
A half orc is decent too in that regard, but the saving throw bonus of a Dwarf usually outweigh brute strength.
24 Kensai / 28 Thief?!
All in good fun everyone.
And that brings up another one. Druids can't be elven. I get that Druidic philosophy is different from elven culture, but I would imagine there might be some elves that would follow Druidic teaching, particularly displaced and orphaned elves.