Exp / Gold Exploit
GaNoN
Member Posts: 151
Well i found a gold/ exp exploit ingame. ( i dont know if it has been posted)
Here is the method:
1...Get a decent party which u want to power level.
2...Travel to: Where u meet a Ajantis (North friendly Arms inn)
3...Go to this exact position in the map (where the red circle is):
https://localhostr.com/file/930/m5hfSQ4wMr3B/position.png
4...Quick Save game
5...Now keep Resting to make Ankheg Spawn. (If after 4 rest it didnt spawn just quickload it and keep resting)
Each Ankheg gives 975 exp and drops a shell.
6...The shell can be retrieved to smithy in beregost to create a very nice armor for 4k gold.
7...After doing that u can repeat this process to keep selling him shells for 500 gold. u can farm many shells then sell them 1 by one.
Well this can make u level up easy to 4-5. on all ur chars. It also gives a good gold boost.
Here is the method:
1...Get a decent party which u want to power level.
2...Travel to: Where u meet a Ajantis (North friendly Arms inn)
3...Go to this exact position in the map (where the red circle is):
https://localhostr.com/file/930/m5hfSQ4wMr3B/position.png
4...Quick Save game
5...Now keep Resting to make Ankheg Spawn. (If after 4 rest it didnt spawn just quickload it and keep resting)
Each Ankheg gives 975 exp and drops a shell.
6...The shell can be retrieved to smithy in beregost to create a very nice armor for 4k gold.
7...After doing that u can repeat this process to keep selling him shells for 500 gold. u can farm many shells then sell them 1 by one.
Well this can make u level up easy to 4-5. on all ur chars. It also gives a good gold boost.
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Comments
You can rest in the Wyvern cave for 1400xp(?) each kill and sell the heads to officer Vai for 1000gp each. Better than Ankhegs at any rate once you're able to travel to cloakwood. Though, I haven't tried to sell to her under the latest patch, so I'm not sure if she still buys Wyvern heads...
The golem cave is easier to access and more reliable; it spawns 2 new golems on each rest. They don't poison and are worth more XP than a wyvern, while not dropping any minor loot that loses value and takes up inventory space. (Yes, I farmed a lot lately; had to level up a charname for Baeloth.)
Good to know about the golems. I rested there once and got spiders instead of golems, so I just moved on. I assumed they must have tweaked it for EE, since it was the most infamous xp camp in the game. I'll have to check it out.
It seems a lot has changed post patch with respect to these farming spots too. I used to get a large Wyvern each time I rested and that usually helped with both exp and gold... looks like the best farming spot for exp is the Golem caves... and perhaps Ankhegs early, but I usually don't like to grind much if I don't have to...
i'm in a position at the moment where i've slightly messed my team up (imoen dualled to mage, about 15k off next level up, no other thieves with decent find trap and the only xp left are in durlags tower, firewine etc, and without a find traps thief it's fairly difficult)
i thought about going to the wyvern cave and farming, but then i thought...what's the point? i can just debug and cheat her enough xp to level up. i've been umming and ahhing about it and left it on the back burner for now and started a new game.
What should be considered gold/exp exploits are the following (applies to bg2)
In bg2 learning scrolls gave much more xp. And there was a merchant with an endless supply of a specific 7th lvl scroll. Learn and erase. Keep doing it untill you need to log out to remove xp cap :P
imprisoning/freedom on particularly powerful enemys would grant you 40k xp every time. And you could do it without them turning hostile... Means you could do it over and over again. Simply sleep when you run out of spells.
Find a very valuable object and sell it to the shadowthieves in the docks district. Then steal it right back. Sell it again... Rinse repeat for infinite money.
But as @mjs pointed out... What is the point? Use console or shadowkeeper instead for faster results.
Or don't use any of it and get a better sense of achievement when you beat the game.
I'm not really a powergamer and don't frequently farm anything; not items, gold or XP (unless you count saving up gold for a specific item). So it was a new experience to just slap all the cheese I was aware of together and see how far it gets me. I wasn't too patient with it tho, I did all quests and sidequests you get before making Larswood appear on the map, which got me almost to level 4. Then I did some rests in the golem cave and farmed a few ankhegs to be level 5 for finding Baeloth.
By ignoring everything and heading straight to the Basilisk map from Candlekeep, using Korax to handle them (and the pesky gnome mage), you will get 27,800 Experience minimum plus treasures.
This is enough to bring any single class character up to level 5, and even a Fighter/Mage/Thief to 4/3/4.
Swinging back to Beregost then easily nets you 900 Exp (1550 if you're willing to be evil) from Marl, who cannot kill you in combat, another 300 Exp from Fatbeard's book run, and by simply buying the magical ammunition from Feldepost's inn, you can kill both the Flesh Golems in High Hedge at range without ever being at risk of melee. That's another 4,000 Exp, leaving you at 33,000 Experience.
This is enough to hit level 6 with every single class except for Mages, Paladins and Rangers. Doing the Melicamp quest to the south nets you yet another 2,000 Exp, guaranteed if you're willing to reload.
Combined with talking to Noober, the Friendly Arms missing ring quest exp reward, and the experience from killing the four hobgoblins and one wolf you'll face with these goons, you'll hit 36,000 Exp, giving you level 6 in any pure class except mage, and ensuring as such that any NPC that joins you will be level 6, saving you, assuming a 6 person party saves you roughly 180,000 Experience which would otherwise have had to be divided among your allies.
For mages and the extra 2,000 Exp, your first port of call is the Ankheg nest. Casting invisibility twice and a strength spell if needed, one can "rescue" the farmer's son and a Wand of Fire, getting 500 Exp for your trouble, and buying an extra 1,000 Exp for 100 GP. The additional 500 Exp comes from Beregost, returning Perdue's short sword to him, giving you the 40,000 Exp total required to "finally" hit level 6 at almost zero risk beyond soloing the two flesh golems, less than a quarter of your way through the plot.
For multiclasses, you should be a healthy 5/5, or for F/M/X, 4/4/5, and only a few thousand away from hitting level 5 Fighter.
By that point you can sweep through any characters you want in your party and steamroll everything, including feeble Ankhegs.
Incidentally, you may want to sell shells before making the armour, unless things have changed in the last version the smith no longer buys shells once he's finished the armour quest.
As for technique, I think it would depend. The wyvern farming mode is probably best for my Cavalier (poison? what poison?), although the flesh golems do pretty well.