Better Dice Roll Info

If dice rolling is kept mostly as is for BGEE, I'd like to see some changes to the dice rolling system so that character creation is quicker.
1) De-allocate all points button or show actual dice rolls.
After reading the forum, I found some people felt the infinite rerolling system to be a form of cheating. For somebody like me who never really played DnD, it was just part of the game. The thing that was terrible about it was I would have to de-allocate all of my points to see how much I rolled for before I rolled again.
2) Max strength indicator
I'm not sure if this is how it's done anymore, but back in BG1 I remember a percentage based 18/XX strength stat. If I was rolling a fighter of some kind, I'd always do it for one w/ 18/00. However, getting my stats up to 18 each time was another click-fest I'd like to avoid. If 18/XX is still in the game, it'd be nice to see what my XX would be if I max'd my character out without actually having to max him out.
3) Better stat cause/effect information
It would be nice if the screens gave more detailed info on what the stats actually do. I vaguely remember them stating things like "This is good for a fighter" or "This is the primary attribute for a forum troll" but I don't recall there being any explanations on what the actual game mechanics were behind them. It would also be nice if there were explanations to the bonus received by getting a certain amount of one stat or another such as the 18/XX stat I mentioned above.
1) De-allocate all points button or show actual dice rolls.
After reading the forum, I found some people felt the infinite rerolling system to be a form of cheating. For somebody like me who never really played DnD, it was just part of the game. The thing that was terrible about it was I would have to de-allocate all of my points to see how much I rolled for before I rolled again.
2) Max strength indicator
I'm not sure if this is how it's done anymore, but back in BG1 I remember a percentage based 18/XX strength stat. If I was rolling a fighter of some kind, I'd always do it for one w/ 18/00. However, getting my stats up to 18 each time was another click-fest I'd like to avoid. If 18/XX is still in the game, it'd be nice to see what my XX would be if I max'd my character out without actually having to max him out.
3) Better stat cause/effect information
It would be nice if the screens gave more detailed info on what the stats actually do. I vaguely remember them stating things like "This is good for a fighter" or "This is the primary attribute for a forum troll" but I don't recall there being any explanations on what the actual game mechanics were behind them. It would also be nice if there were explanations to the bonus received by getting a certain amount of one stat or another such as the 18/XX stat I mentioned above.
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