Better Dice Roll Info
cmolenda
Member Posts: 5
If dice rolling is kept mostly as is for BGEE, I'd like to see some changes to the dice rolling system so that character creation is quicker.
1) De-allocate all points button or show actual dice rolls.
After reading the forum, I found some people felt the infinite rerolling system to be a form of cheating. For somebody like me who never really played DnD, it was just part of the game. The thing that was terrible about it was I would have to de-allocate all of my points to see how much I rolled for before I rolled again.
2) Max strength indicator
I'm not sure if this is how it's done anymore, but back in BG1 I remember a percentage based 18/XX strength stat. If I was rolling a fighter of some kind, I'd always do it for one w/ 18/00. However, getting my stats up to 18 each time was another click-fest I'd like to avoid. If 18/XX is still in the game, it'd be nice to see what my XX would be if I max'd my character out without actually having to max him out.
3) Better stat cause/effect information
It would be nice if the screens gave more detailed info on what the stats actually do. I vaguely remember them stating things like "This is good for a fighter" or "This is the primary attribute for a forum troll" but I don't recall there being any explanations on what the actual game mechanics were behind them. It would also be nice if there were explanations to the bonus received by getting a certain amount of one stat or another such as the 18/XX stat I mentioned above.
1) De-allocate all points button or show actual dice rolls.
After reading the forum, I found some people felt the infinite rerolling system to be a form of cheating. For somebody like me who never really played DnD, it was just part of the game. The thing that was terrible about it was I would have to de-allocate all of my points to see how much I rolled for before I rolled again.
2) Max strength indicator
I'm not sure if this is how it's done anymore, but back in BG1 I remember a percentage based 18/XX strength stat. If I was rolling a fighter of some kind, I'd always do it for one w/ 18/00. However, getting my stats up to 18 each time was another click-fest I'd like to avoid. If 18/XX is still in the game, it'd be nice to see what my XX would be if I max'd my character out without actually having to max him out.
3) Better stat cause/effect information
It would be nice if the screens gave more detailed info on what the stats actually do. I vaguely remember them stating things like "This is good for a fighter" or "This is the primary attribute for a forum troll" but I don't recall there being any explanations on what the actual game mechanics were behind them. It would also be nice if there were explanations to the bonus received by getting a certain amount of one stat or another such as the 18/XX stat I mentioned above.
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