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The RP-Legit, No-Cheese Drizzt Challenge (spoilers)

LemernisLemernis Member, Moderator Posts: 4,318
Drizzt's gear is great. And there are ways to kill him to get that gear that shamelessly metagame and/or exploit the game engine's AI. Eg, you can prepare traps for him. (Lay traps, rest, rinse and repeat.) Or you can (or at least could in the vanilla game) lure him to one side of the lake and drop him with arrows. (He can't figure out how to get to the other side of the lake.)

But for RP oriented players who wish to try to win the fight without blatant metagaming or 'cheese' tactics, this is a major strategic challenge. Ideally, you want to tackle this fight early enough in the game to benefit from Drizzt's gear for the bulk of the game. As early as possible, really. So we're talking about taking on an epic level character at around levels 2-5.

The justification for even for Good aligned characters killing Drizzt in this game isn't a tremendous stretch in the Forgotten Realms. Most everyone in Faerun has heard the legend of Drizzt. (The manual says that too, essentially.) If the guard Fuller at Candlekeep refers to him, we may assume that you've heard the tales of Drizzt, even given your cloistered upbringing in Candlekeep.

But regardless, the drow are an evil race. And a monster race. And many if not most surface dwellers in Faerun would reasonably react to drow as 'kill-on-sight'. You have the dialogue option to respond as unfriendly towards Drizzt, refusing to aid him, after which he turns hostile. And you could arguably choose it as much simply because he is a drow (regardless of your alignment) as if you are evil. That's a rationalization that you can use anyway. :) (Now whether your PC could or would make a good guess as to who this drow is, and respond accordingly in the dialogue, is another question. But that is on your RP conscience. ;))

You can also choose a dialogue option that rejects his plea for help yet doesn't turn him hostile. But if you speak to him after he defeats the gnolls he will identify himself and depart, ignoring your attacks, quickly disappearing. (Traps would be cheese here.)

So with that framework established:

How do you kill Drizzt with a party at level 2-5, using tactics that flow from legit RP in that moment of encountering him/turning him hostile?

or, alternatively,

If you're playing an Evil level 2-5 party and scout ahead, guessing that it may be Drizzt, and you choose the dialogue option to leave him neutral after defeating the gnolls: How do you then cunningly kill him without cheese tactics?*

You can use metagame knowledge but your tactic has to be believable more or less from the standpoint that you stumble onto this fight. It is certainly plausible that a stealthy scout would hear the commotion of Drizzt's battle with the gnolls. So you could well have some idea that a big fight lies ahead. You can spy it and see that a drow is surrounded by a dozen gnolls.




* If you're playing an evil PC or party, perhaps after scouting you do make an educated guess that it just might be Drizzt. And perhaps you then you're bold enough to attempt killing him for his treasure. But if you're Good aligned and make the guess that it's Drizzt you really should choose the dialogue option to help him.
Post edited by Lemernis on
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Comments

  • AntonAnton Member, Moderator, Mobile Tester Posts: 513
    Spam with "Wand of Monster Summoning" + switch everybody to missiles\throwing ?
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited January 2013
    You know, as the occasionally fatal lighting strike in BG:EE demonstrates, Drizzt can fall to lightning. I wonder if enough lightning wands unleashed on him might do him in.

    Edit: A lightning wand doesn't seem to even tickle him.
  • KilivitzKilivitz Member Posts: 1,459
    @Lemernis your RP justification for a good/neutral PC is convincing, but I will call bollocks on any player who later either helps or recruits Viconia. And you know they'll be out there, right?

    @Pantalion the engine's limitations do create some weird behavior that can be exploited. Whereas in a PnP game this could be handled much more sensibly, in BG you only get the "turn hostile = murder the entire party" option.
  • KidCarnivalKidCarnival Member Posts: 3,747
    Lemernis said:

    You know, as the occasionally fatal lighting strike in BG:EE demonstrates, Drizzt can fall to lightning. I wonder if enough lightning wands unleashed on him might do him in.

    Edit: A lightning wand doesn't seem to even tickle him.

    The random lightning strikes hates drow though. So far, I've had 3 and all of them hit Baeloth.

  • LemernisLemernis Member, Moderator Posts: 4,318
    edited January 2013
    @KIlivitz Yep, if it's a party or PC that loathes drow then the party should also probably kill-on-sight both Viconia and the other fellow who might join you.

    If Viconia is already with you and scouts the Drizzt encounter area in Sanctuary it's a little hard to guess what she would do with what she sees there... I.e., what she would make of it and report back to you.

    I've forgotten all the particulars of why Viconia left the Underdark. Her bio says she hates Lloth. Yet she is also proud of being a drow. It further mentions that she is naive about how surface dwellers view the drow. (That's gotta be a sharp learning curve, though, right?)

    Anyway, she wouldn't necessarily assume that the drow she sees fighting the gnolls is Drizzt, though.
  • LemernisLemernis Member, Moderator Posts: 4,318
    @KidCarnival Talos seems to have it out for the drow in that area, huh? I usually put Viconia in ankheg armor, so perhaps she'll be less at risk there than if wearing metal.
  • KidCarnivalKidCarnival Member Posts: 3,747
    @Lemernis It's all the more fun if you *are* a priest of talos and Baeloth is snarking at you all the time. It's like my deity punishes his big mouth. I like that. (He wears those boots with electricity resistance now though.)
  • LemernisLemernis Member, Moderator Posts: 4,318
    Does Drizzt have full magic resistance?
  • PantalionPantalion Member Posts: 2,137
    Kilivitz said:

    @Lemernis your RP justification for a good/neutral PC is convincing, but I will call bollocks on any player who later either helps or recruits Viconia. And you know they'll be out there, right?

    There's also the "asking nicely" principle. Viconia: Please help me! They're going to kill me! I'm innocent! Drizzt: Help me with these Gnolls. What, no? You either help me fight these gnolls or you're my enemy and I will try to kill you.

    Drizzt's magic resistance isn't full, but it is 98%.
  • KilivitzKilivitz Member Posts: 1,459
    Lemernis said:

    I've forgotten all the particulars of why Viconia left the Underdark. Her bio says she hates Lloth. Yet she is also proud of being a drow. It further mentions that she is naive about how surface dwellers view the drow.

    If I recall correctly, her romance dialogue in BG2 states that she had a falling out with the matrons of her house after she refused to murder an infant as a ritual sacrifice.

    Her brother intervened and was turned into one of those half-spider/half-drow monsters whose name I don't recall right now.

    She was either banished or fled, after which she became, let's say, unfavored in the eyes of Lolth. That's when she turned to Shar as a guide in the surface world.

    Her epilogue, depending on whether you chose godhood or not, will either state she was honored by the surface elves (after which she disappears) or that she married you and was eventually murdered by assassin priests of Lolth.

    It's been a while since I've played that romance, though, so I might have got some details wrong.
  • KilivitzKilivitz Member Posts: 1,459
    Pantalion said:

    There's also the "asking nicely" principle. Viconia: Please help me! They're going to kill me! I'm innocent! Drizzt: Help me with these Gnolls. What, no? You either help me fight these gnolls or you're my enemy and I will try to kill you.

    True, but that hardly justifies taking her along with you, right? I think there's even a dialogue option that says "sorry, I wouldn't associate with a drow" or something like that.
  • PhyraxPhyrax Member Posts: 198
    @Kilivitz, a possible RP-justification for this could be that - say - Xzar (or any other easily missed NPC) would initiate dialogue with Drizzt, hate the drow-race and subsequently anger the guy, forcing the other NPCs and PC to fight him. Should said NPC die a gruesome death in the following inevitable fight, Viconia could be recruited without much hassle, since said NPC is no longer part of the party.

    This is what happens when NPCs start having a life of their own.
  • LemernisLemernis Member, Moderator Posts: 4,318
    It doesn't appear that you can use the island on the pond anymore to rain arrows upon him. He comes right around now.
  • LemernisLemernis Member, Moderator Posts: 4,318
    I'm wondering if the only way this happens is with coming up with a 'good enough' rationalization to lay traps.
  • PantalionPantalion Member Posts: 2,137
    Lemernis said:

    I'm wondering if the only way this happens is with coming up with a 'good enough' rationalization to lay traps.

    Unless "running away from him at top speed whilst your allies fire on him from their hidden positions" or "Duck that noise, I'll come back when I'm capable of fighting demons in the abyss myself before I take on this guy" are considered viable roleplay friendly, non-cheese options, yes. Level 5 is not the ideal level for taking on a guy who's just a teensy bit tougher than Sarevok in a straight up fight.
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited January 2013
    So at what level if any can this fight be won 'legitimately'?

    Let's just remove the low level part, because I doubt anyone's going to find a way to do that.

    Any level, let's say.
  • mjsmjs Member Posts: 742
    Not about Drizzt, but along the same lines regarding RPing situations:

    could a Cavalier justify killing the good silver dragon in the Underdark and making the Human Skin armour?
  • satyrionsatyrion Member Posts: 104
    In a real D&D game with dices u would have NO chance vs Drizzt. In Baldurs gate 1 you could easily beat him by using boots of speed on 1 guy and laying down traps with a few thieves for example. That would requite no meta gaming etc at all. just lead him over the traps when you have out down enough and if they dont kill him, finnish him off with ranged attacks while he chase ur char with BOS
  • DeeDee Member Posts: 10,447
    @mjs
    Paladins follow principles and absolutes, more than loosely structured moral codes. So a cavalier with a jihad against dragons would have no compunctions about killing a dragon, even a silver one.

    The Human Skin armor, though, is inherently evil, and any paladin would be able to sense this.

    In the same way, a paladin with a crusade against drow would also have no problems killing Drizzt. At a certain point, if you're a paladin you don't need any reason other than "it is tainted". One of the morally fuzzy aspects of the class, but there it is.
  • moopymoopy Member Posts: 938
    Yeah, just because Drizzt is "good" doesn't forgive his tainted blood.
  • satyrionsatyrion Member Posts: 104
    If Drizzt used his abilities in BG1 no one would stand a chance vs him or if he even used his swords Twinkle and Icingdeath which he's not using in BG1. He aldo dont have the abilility to summon Guenhwyvar...

    Drizzt fought in the two long-weapon style common among drow warriors. When the tides turned bad, or when facing opponents such as dragons or frost giants, he called upon his innate drow abilities to conjure up a globe of impenetrable magical darkness that neither himself nor his opponent could see through[14]. Depending on the situation, Drizzt continued the fight from there. In rare cases, Drizzt would go into a self-imposed trance[11] where, through pure instinct, he often gains the upper hand, parrying enemy blades and making attacks that find holes in his opponent's defenses that they, not used to fighting blind, could not possibly see coming.
  • mjsmjs Member Posts: 742
    @aosaw that's what i thought...

    maybe Viconia sneaks out to commission the Human Skin while my Cav and the rest of the gang are at the Five Flagon Inn?

    Also do Gnomes still get their racial 5% MR? i don't remember checking it
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  • LemernisLemernis Member, Moderator Posts: 4,318
    edited January 2013
    satyrion said:

    In a real D&D game with dices u would have NO chance vs Drizzt. In Baldurs gate 1 you could easily beat him by using boots of speed on 1 guy and laying down traps with a few thieves for example. That would requite no meta gaming etc at all. just lead him over the traps when you have out down enough and if they dont kill him, finnish him off with ranged attacks while he chase ur char with BOS

    Well, I can almost see this if one scouts ahead, surmises that he is likely Drizzt, and hatches an evil plot to kill him for his loot.

    Or... perhaps a non-evil character feels justified in killing him simply because Drizzt is drow and he or she hates drow, despite all the legends about Drizzt (i.e., not believing those tales to be true). Then one devises the plan to lay traps as well.

    So it's basically about laying the traps, probably. But can one set enough of them to kill Drizzt without metagaming? Drizzt's imminent battle with the gnolls wouldn't just remain suspended in time.
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  • satyrionsatyrion Member Posts: 104
    edited January 2013
    Lemernis said:

    satyrion said:

    In a real D&D game with dices u would have NO chance vs Drizzt. In Baldurs gate 1 you could easily beat him by using boots of speed on 1 guy and laying down traps with a few thieves for example. That would requite no meta gaming etc at all. just lead him over the traps when you have out down enough and if they dont kill him, finnish him off with ranged attacks while he chase ur char with BOS

    Well, I can almost see this if one scouts ahead, surmises that he is likely Drizzt, and hatches an evil plot to kill him for his loot.

    Or... perhaps a non-evil character feels justified in killing him simply because Drizzt is drow and he or she hates drow, despite all the legends about Drizzt (i.e., not believing those tales to be true). Then one devises the plan to lay traps as well.

    So it's basically about laying the traps, probably. But can one set enough of them to kill Drizzt without metagaming? Drizzt's imminent battle with the gnolls wouldn't just remain suspended in time.
    well i would say 99,9% you u would fail at killing Drizzt as u explain it as i think most players that never played BG1 before fails to kill him the first times without metagaming >:)

    If you however think fast i think you could beat him like i said ot at least have a better chance than anotcher tactic. If he however was the real Drizzt with a GM controlling him and not a AI in BG you would have no chance to beat him like this.
  • LemernisLemernis Member, Moderator Posts: 4,318
    Oh for sure, PnP Drizzt is an epic level character. A BG1 level party would surely die against him in a tabletop game.
  • TJ_HookerTJ_Hooker Member Posts: 2,438
    Lemernis said:

    Oh for sure, PnP Drizzt is an epic level character. A BG1 level party would surely die against him in a tabletop game.

    The thing is, as some on these forums has pointed out in the past (I think it was @ZanathKariashi), warrior classes have already gained the majority have their power by the time they hit level 10. So a level 16 ranger isn't necessarily significantly more powerful that a level 10 ranger, at least compared to the difference you'd see in a 16th level mage to a 10th level mage. So would it really be so unreasonable for a group of 6 level 8 to 10 characters to be able to take him out?
  • LemernisLemernis Member, Moderator Posts: 4,318
    A well coordinated attack by a masterful band just might. I have no idea what Drizzt's MR is in PnP, though. Because that's probably what would decide it. If you can't really touch him with spells, that is.
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