New Premium Module: Tyrants of the Moonsea! Read More
Chill Touch actually quite good!
Chill Touch often seems to get written off, but I've found out it actually doesn't seem too shabby in practise- it seems to give +5 to hit (from your base THAC0), does 1-3 fist damage (not sure if this is adjusted by strength) and what I think is 1-8 magic cold damage, which despite what the description says does *not* seem to require a save (though some enemies e.g. skeletons are immune to this effect), only the -2 THAC0 affect seems to require a save (which only those affected by the cold damage need to make). It last a turn (which I think is 6 rounds?), which is reasonably long.
For Bard or mage multiclass this looks potentially actually quite useful!