BG2:EE slight item change : Girdle of Fortitude
Aranthys
Member Posts: 722
In BG2, there's an item called Girdle of Fortitude.
This items, when used, sets the CON of the user to 18 for 8 hours.
Could this item be changed to set the CON of the user to 18 when worn, please ? It's a realy pain to always have to use the effect upon resting to benefit from that item.
Of all the "Set [STAT] of the user to 18" items, it's the only one that requires to be used to have an effect.
All the other do not, IE :
- Ring of Charisma
- Guantlets of Dexterity
- Guantlets of Ogre strength
- Girlde of XXX Giant Strength
- Mace of Strength (The +2 mace that sets strength to 18)
This items, when used, sets the CON of the user to 18 for 8 hours.
Could this item be changed to set the CON of the user to 18 when worn, please ? It's a realy pain to always have to use the effect upon resting to benefit from that item.
Of all the "Set [STAT] of the user to 18" items, it's the only one that requires to be used to have an effect.
All the other do not, IE :
- Ring of Charisma
- Guantlets of Dexterity
- Guantlets of Ogre strength
- Girlde of XXX Giant Strength
- Mace of Strength (The +2 mace that sets strength to 18)
Post edited by Aranthys on
4
Comments
For example, Viconia has a low constitution (9 in BG2 I believe). She also has a low strength (10). I use the Girdle of Fortitude to get her 2 HP/level up to level 10, which is around 20 HP at almost any point in BG2. I then put in the girdle of hill giant strength to give her 19 strength. Now she benefits from both items.
As an activated item, one person can benefit from two stat items that use the same slot. Also, as to the pain of reusing the item after resting, generally you also have to recast day long spells, and any other predatory spells, so I treat it as just another precast.
I guess I'll just mod my own belt then, for ease of use
I usually give Viconia the mace that sets STR to 18. As a cleric, she won't be meleeing too much, so it's good enough for her, and my other party fighters make a much better use of the belt (that is, until TOB where you can get additional belts )
IMHO the whole point of making an item use the "belt slot" rather than the "amulet slot" (or being a potion) should be that you incur an opportunity cost for using that item, which is that you don't get to use any other "belt slot" items while enjoying its effect.
Feels like cheese, such that you're damned if you do, masochistic if you don't.
But I do approve of Airhead or Vicky not being complete one-shots. SCSII just drinks that low health right up, 30% odd more health is nice and tasty.
edit: Also, it looks like your Spell Immunity: Thread Necromancy wore-off. How sad!
Wish that feature had been implemented
Just place the provided belt09.itm file from the zip file into your override folder. ("C:\Program Files (x86)\Baldur's Gate II Enhanced Edition\override" for instance)
To return the item's effect back to normal, deleting the belt09.itm file from the override folder should suffice.
Enjoy!
Here, have this:
https://sites.google.com/site/daulmakan/home/item-pack-readme
It's a mod that streamlines many of the items found in the game (fortitude girdle and greenstone amulet being two among them).
EDIT: Forgot to mention that yes, it works fine with BG2EE, but you need the newest Weidu to install it.
Actually, I was the one that made that request to that mod author to include this into his item pack
But thanks !