Haste+Free Action
talmendel
Member Posts: 2
hey,
this isn't really a bug, but an annoying feature, while equipping the flail of ages+5 it gives the wielder non-detection (edit: correction - it gives free action) which makes that character immune to haste (with the exception of boots of speed which still work).
haste being an awesome combat spell makes this quite irritating, and i usually just dont upgrade the weapon to +5 and keep it as +4.
would like to see it changed in the enhanced edition
this isn't really a bug, but an annoying feature, while equipping the flail of ages+5 it gives the wielder non-detection (edit: correction - it gives free action) which makes that character immune to haste (with the exception of boots of speed which still work).
haste being an awesome combat spell makes this quite irritating, and i usually just dont upgrade the weapon to +5 and keep it as +4.
would like to see it changed in the enhanced edition
Post edited by talmendel on
0
Comments
Creating a "better" weapon, that no one wants isn't that great of design. There are three real options here.
1) Make free action not prevent haste, as a compromise prevent movement speed but not APR.
2) Remove free action from the FoA+5
3) Have a weapon that people don't upgrade all the way.
3 is what we are currently looking at, which is poor design because no one is fighting without improved haste in ToB. Thus no one is using FoA+5.
my bad, brain worked overtime today
i think that the best solution is changing the free action buff to something else since free action is not such a "must have" ability
Definitely not a bug.
Also definitely a design flaw, if you create a situation where the weaker version of the weapon has more value something is wrong, regardless of what that something is.
Feature request would be better, though nothing is going to come of that because they already clearly have free action how they want it and I doubt they tamper with existing weapons.
NI is a good solution.
The boots don't double your APR though. Improved haste does. So if you wan't to get to 10 APR you have to use improved haste.
@TJ_Hooker
Literally anyone that A) Uses FoA and Plans on hitting 10 APR. I've seen it mentioned tons of times on this forum alone. A LOT of people stop at FoA+4. (If someone is reading this that stops at FoA+4 give me an agree or post below)
I've played games and MMOs where people would refuse to upgrade equipment because the older version was somehow "better" and it was always because of an unintended consequence that was a design flaw.
And by the time I can finally get the +5 upgrade, my fighters are using GWW for 10 attacks/round. It's not like there is really anything else to get for high level abilities - a few uses of hardiness is the only other useful ability. Or a handful of useful spells for multiclass fighters.
Finally I don't really regard the free action as being a design flaw. That's just how the item upgrades - if you don't like it then you are free to stick with the lower level version. I rather like the fact that there isn't always a perfect solution for everyone - makes the choices in the game more interesting.