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Broken buildings in BG1

LordIrenicusLordIrenicus Member Posts: 4
A number of building in BG1 simply didn't have interiors, i.e. the game would crash when you went in. It got to be whenever I did a replay I'd just have a walkthrough open just so I wouldn't crash. Can something be done about those buildings?

Comments

  • TanthalasTanthalas Member Posts: 6,738
    Eh? Could you be more specific about these buildings? I'm only aware of one building that made the game crash.
  • DarksigilDarksigil Member Posts: 7
    edited July 2012
    I don't think I've ever encountered a building that caused a crash, so yea. Could be good to mark out the buildings that did. :/
  • Space_hamsterSpace_hamster Member Posts: 950
    Like the twisted rune vortex? ;)
  • elminsterelminster Member, Developer Posts: 16,317
    A number of building in BG1 simply didn't have interiors, i.e. the game would crash when you went in. It got to be whenever I did a replay I'd just have a walkthrough open just so I wouldn't crash. Can something be done about those buildings?
    I was only aware of the one house in the city of BG, but they have already put that down as fixed I believe.
  • LordIrenicusLordIrenicus Member Posts: 4
    Oh, I must apologize, I was aware of three houses in my game that had issues, two in central Baldur's Gate and the warehouse in the Nashkel Mines, but upon further investigation, two of the three were exclusive to my game (disk error/scratch?), and the third has been addressed. Sorry for my mistake.
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