Pure berserker
Zarkhes
Member Posts: 20
Hi all,
Me and some friends wana play MP, so i need to create some character and i was thinking of pure berserker.I have played some games like IWD or Planescape Torment, but never BG, so i need a little help with creating.
1.Race
Since i have no interest in multi-class, i would go for a Human.I just dont feel like playing some dwarf or elf.Maybe Half-Orc?Just because of a stats?
2.Stats
So, the default stats are : Str-11, Dex-16, Con-12, Int-13, Wis-12, Cha-12.The thing is, some of a friend will roll a Paladin, or someone who will do talking (This is established from a part in IceWind Dale when i rushed foward just to have conversation, and when they didnt do what i wanted, i choped their heads off ) cause my Neutral Chaotic just would not fit in!So i was thinking dumping Cha and Int down and place it to Con and Strengh?Something like : Str-18/91, Dex-18, Con-18, Int-13, Wis-5, Cha-5.Pure killing machine
3.Skills
This would go into 2 ways.Two weapons styles or Two-handed weapon.Basically 2 axes, or one big Warhammer or a Sword.This is a thing where i am clueless.
Thank you in advance!
Me and some friends wana play MP, so i need to create some character and i was thinking of pure berserker.I have played some games like IWD or Planescape Torment, but never BG, so i need a little help with creating.
1.Race
Since i have no interest in multi-class, i would go for a Human.I just dont feel like playing some dwarf or elf.Maybe Half-Orc?Just because of a stats?
2.Stats
So, the default stats are : Str-11, Dex-16, Con-12, Int-13, Wis-12, Cha-12.The thing is, some of a friend will roll a Paladin, or someone who will do talking (This is established from a part in IceWind Dale when i rushed foward just to have conversation, and when they didnt do what i wanted, i choped their heads off ) cause my Neutral Chaotic just would not fit in!So i was thinking dumping Cha and Int down and place it to Con and Strengh?Something like : Str-18/91, Dex-18, Con-18, Int-13, Wis-5, Cha-5.Pure killing machine
3.Skills
This would go into 2 ways.Two weapons styles or Two-handed weapon.Basically 2 axes, or one big Warhammer or a Sword.This is a thing where i am clueless.
Thank you in advance!
0
Comments
As for weapons: there is no "one big warhammer", if you are thinking two-handed hammer. There are only two handed swords. You could, of course, dual wield hammers or swords. There are very good magical versions of both available early in the game (both +2 plus elemental damage). Those would be war hammer and long sword, respectively, and each is a weapon that will serve you well throughout the game. There are also very good two-handed swords, but those are available much later. You'd be limited to +1 until midgame.
Forgot to add: With the magical +2 in your main hand, you'd still have a regular +1 version in the off hand, though there will be another good hammer available much later.
For a berzerker, especially if there's a paladin to handle the tanking, I would go for dual wielding with either hammers or long swords. Some people will say scimitars/katana proficiency is better, because of two such weapons you can get - thing is, it depends on your alignment if you'll be able to use both, and if obtaining them is an option for your alignment. If not, there won't be any decent alternatives except +1 and you'd have much better options with other proficiencies. War Hammer also deals the damage type the least enemies are resistant/immune to.
If you want some more strategic fine tuning, I'd recommend to go with a half orc multi class fighter/thief. You won't have the rage ability of a berzerker, but you will have extremly powerful backstab due to the strength bonus and the thief skills to make the overall gameplay less boring. In this case, recommended proficiencies include: daggers (for a VERY good, early available poison dagger - poison can interrupt casters and it is a very fast weapon) and quarterstaff (there are several very good ones available in mid/late game, and for some reason no-one can explain, quarterstaff is the best weapon to use for backstabbing).
You'll still make a strong frontliner and damage dealer and though you will be limited to light armor, there is a very good leather armor that adds to thief skills available early.
Forgot something again... You could start with dagger, then pick up a certain small shield that gives you +1 con (total of 20 means you regenerate), then later move on to staff (and possibly use a tome to get the +1 con permanently) when you have the backstab multipliers.
Equipment can add a little more variety, but nothing to the degree of options other classes get.
Technically 3 of the hammers in the sequel are supposed to be Mauls, but the game doesn't have animations for a 2hded hammer and so they're used 1hded.
A paladin or ranger will get a variety of special abilities and spells, though the spellcasting doesn't get noticeable until BG2. Still, they're much more interesting than a fighter.
Consider a multi or dual-class, if you want a more interesting melee combatant. A fighter/mage, for example, will be an effective and interesting spellcaster in addition to being a combat badass. A fighter/cleric can suit up in full plate with a mace and shield and tear it up in a melee while casting divine magic.
Conclusion: Pure Barbarians should be halflings, half orcs or elves.
at 17 it should be +3 +3 while at 18/00 it is +5 +8 an at 19 +5 +9
http://stane0.tripod.com/BG1Tables.html then add the +2 to hit and damage
17: +1/+1 -> 21: +4/+9 (net change +3/+7)
18/00 +3/+6 -> 22: +4/+10 (net change +1/+4)
Edit: just realised, you think I'm talking about Berserkers. Reread my original post, I was comparing them to BARBARIANS.
Berserkers are fixed at +2/+2 regardless of Str.
Anyway, is it posible to tank with a two handed sword barbar?
And i was thinking about multiclass it somehow.To some spellsword.Maybe sorceress?Or Bard?
Does Bards in Baldurs gate cant move when they singing?
Neither bards nor sorcerers are valid dual-classes, since the only valid dual-classes are already existing multiclasses. A berserker->mage could work, as could a berserker->thief or berserker->cleric. A berserker->druid is even possible, but the stat requirements for the dual are ludicrously difficult to achieve.
You said in the first post that you aren't interested in a multiclass, but I'd recommend that over dual-classing. Dual-classing is complicated and easy to mess up, so if you decide to go that route, read up on how exactly it works.
Bards can move while singing, but can't do anything else.
You could also multiclass, but that would prevent you from being a berserker (since multiclasses cannot access kits). You'd simply be a fighter/mage.
If you want a warrior with a bit more variety, you should look at the Paladin and Ranger kits.
So do i need some of the inteligence or wisdom?Or should i just go 18/18/18 ?
I have 94 of stats when i have roled, and i want some charisma too.So i have 18(55)/18/18/10/10/17.
Should i aim for the better charisma?