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91 000 XP


You get 91 000 XP for killing Bodhi but only 36 000 for Demogorgon. The XPs given for these opponents seem mixed up, if you ask me. Demogorgon is a much more powerful and difficult opponent than Bodhi while the XPs given is but a third.

Does anybody knows why the XPs are set as they are?

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  • The user and all related content has been deleted.
  • DJKajuruDJKajuru Member Posts: 3,300
    Imoen's soul is worth 91k, isn't it? Besides , by killing Bodhi you save athkatla from a vampire invasion.

  • [Deleted User][Deleted User] Posts: 3,675
    edited February 2013
    The user and all related content has been deleted.
    Post edited by [Deleted User] on
  • lunarlunar Member Posts: 3,460
    IIRC you get tons of quest xp from the whole ordeal of dealing with BigDemo. Casting the ritual to imprison him, then beating him down to release yourself etc. These acts give a lot of quest xp at least a few of my party almost always levels up there.

    On the other hand, 91k xp is way too much for a single creature, and the character who dealt the killing blow will forever have 'most powerful vanquished:Bodhi' while Bodhi is a danger if you do not have negative plane protection, she does not deserve that high xp reward. (Tactics and SCSII's improved Bodhi on the other hand, actually kinda deserves that xp for she has a lot of nasty and cool magical abilities and immunity to most effects vs undead)

    Counter arguement:Bodhi is a recurring villain, you get to fight her and make her retreat quite a lot of times. (Once when working for Shadow Thieves, then again in Spellhold) and even in her final shodown she gets a second wind (yelling:No! This life is mine! I am not sure if it's in vanilla game, though) Besides vampires are particularly hard to deal with permanently, so in the end when you destroy her for good, you may get the multiple amounts of xp she deserves. (Until she turns up in Ascension battle, does she give 91k xp there? Not that it actually is relevant at that point)
  • LoremasterLoremaster Member Posts: 212
    edited February 2013
    @Bhaaldog, yes killing Bodi is a main component, but then you should get x amount for killing a bad ass vampire and an additional mountain of quest XP for completing a part of the main story. Tthe sum might be 91 000. Perhaps my concern is more the small amount you get for killing the Dremogorgon. He (it?) is supposed to be a demon prince.

    Perhaps I should rename the thread: “Why only 36 000 XP for Demogorgon?”

    (sorry for the bad format, something happened to the quote)
  • ajwzajwz Member Posts: 4,122
    BG2 is pretty inconsistent about when and how it applies quest xp or regular xp.
  • LoremasterLoremaster Member Posts: 212
    @ajwz. Perhaps I bother too much.
  • ajwzajwz Member Posts: 4,122
    Note how the black pits gives you quest xp for the first few rounds, then goes back to giving you regular xp.

    Seems overhaul want to keep up this tradition for the enhanced editions too :p
  • ErinneErinne Member Posts: 151
    Well, if I recall correctly, "killing" Demogorgon doesn't actually kill him for good, just sends him back to his home plane, so maybe you get less exp because of that.
  • the_spyderthe_spyder Member Posts: 5,018
    What??? You get more XP for killing Bodhi than you can get in the whole of BG1 (sans ToSC). That can't be right.....

    LOL. I guess Ol' Demo- needs to get a better agent.
  • LapaLapa Member Posts: 73
    You can also kill mage Shandalar from Ulgoth's beard and get 26 000xp. Then you enter to Baldur's gate 2 and try to kill Shade lich from temple district sewers for 22 000xp. Does this mean that Shandalar is actually harder to kill? I guess not. But this whole xp-system is not very balanced in these games.
  • the_spyderthe_spyder Member Posts: 5,018
    Well, to be fair, it 'Could' be because you are expected to be higher level, and thus the difficulty is not as high. ??? Ok, maybe I am reaching?
  • PeccaPecca Member Posts: 2,215
    His death comes with aditional 100 000XP so I'd say it's appropriate.
  • bigdogchrisbigdogchris Member Posts: 1,336
    XP rewards are just just about the specific mob or quest you completed/killed, but often are inflated to progress the player.
  • MathmickMathmick Member Posts: 326
    If you complete the Demogorgon area in the right way you can earn some 200K exp from memory. You get tons of QXP from doing various things at that point in the dungeon.
  • FardragonFardragon Member Posts: 4,511
    I seem to recall some rule that if you only temprararly defeat a demon you only gety 10% of the xp that you would for perma-killing them.
  • ShrimpShrimp Member Posts: 142
    Pecca said:

    His death comes with aditional 100 000XP so I'd say it's appropriate.

    100.000 for each character in your party, if memory serves. I've only fought him in solo games lately though so I'm not so sure.
  • LoremasterLoremaster Member Posts: 212
    Quest XP and monster XP. Quest XP is one thing and monster XP another, in my mind. Quest XP are tied to a storyline in some way or a mission’s completion. Monster XP you get for defeating monsters and the amount is supposed to reflect the power of the monster.

    You get a bunch of quest XP for completing the WK, that’s right, but you still only get 36 000 XP for beating Demogorgon himself. Considering how hard this guy is to kill compared to other enemies, I say 91 000 XP is more appropriate than 36 000. Anyhow, I don’t know, perhaps @ajwz and @Lapa are right, the XP rewards are inconsistent.
  • PeccaPecca Member Posts: 2,215
    @Loremaster: I think this one is an exception, because is you finish WK quest without a fight you only get 80 000XP (for each character as Shrimp points out) instead 100 000XP if you fight him. So the quest XP actually reflect beating him.
  • HowieHowie Member Posts: 136
    The cleavage alone beats two Demogorgon.
  • ZanathKariashiZanathKariashi Member Posts: 2,869
    edited February 2013
    It's not Demogorgon, it's the demon-prince equivalent of an Avatar of Demogorgon. Helm Captured it and bound it at the Watcher's Keep because Avatars are formed of literal pieces of their creator essence/soul, and weaken them permanently until restored (trapping a god's avatar has similar results). Keeping it sealed takes a chunk out of the real Demogorgon's power, while destroying it allows him to begin regaining the strength he lost when it was created, or if it broke free he would regain all that power instantly.

    The Real Demogorgon is significantly more deadly then one you face in Watcher's keep, even if they are of similar toughness. Most notably, his mere touch causes the flesh of the target to rot away and fall to pieces if a restoration spell isn't cast within 3 rounds, and specifically by-passes all known forms of protection, and if the target isn't protected from negative energy he also drains 8 levels per hit, instead of 4 like the BG version does. He also summons A LOT more demons, 1d6 per round, with no known limit, randomly picked from all demon types. Spams charm and insanity gaze every round, and creatures with less then 18 HD don't get a save.
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