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[(BGEE, BG2) Bug] Resurrection bugs

CamDawgCamDawg Member, Developer Posts: 3,394
edited August 2012 in Fixed
If a character dies, the resurrection spells go through the revived character and remove a lot of spells (such as polymorph, spell triggers, etc.). However, due to a typo one of the spells is being missed:
// resurrection(s) trying to remove incorrect spell resource
COPY_EXISTING ~spja01.spl~ ~override~ // harpers call
~sppr504.spl~ ~override~ // raise dead
~sppr712.spl~ ~override~ // resurrection
~sppr729.spl~ ~override~ // mass raise dead
~spwish10.spl~ ~override~ // mass riase dead
READ_LONG 0x64 "abil_off" ELSE 0
READ_SHORT 0x68 "abil_num" ELSE 0
READ_LONG 0x6a "fx_off" ELSE 0
FOR (index = 0; index < abil_num; index = index + 1) BEGIN // adjusts fx indices on abilities
READ_SHORT ("%abil_off%" + 0x1e + ("%index%" * 0x28)) "abil_fx_num"
READ_SHORT ("%abil_off%" + 0x20 + ("%index%" * 0x28)) "abil_fx_idx"
FOR (index2 = 0 ; index2 < abil_fx_num ; index2 = index2 + 1) BEGIN
READ_SHORT ("%fx_off%" + (0x30 * ("%index2%" + "%abil_fx_idx%"))) "opcode"
READ_ASCII ("%fx_off%" + 0x14 + (0x30 * ("%index2%" + "%abil_fx_idx%"))) "spell"
PATCH_IF (("%opcode%" = 172) AND ("%spell%" STRING_COMPARE_CASE "spwi126" = 0)) BEGIN
WRITE_ASCII ("%fx_off%" + 0x14 + (0x30 * ("%index2%" + "%abil_fx_idx%"))) "spin126"

Post edited by Bhryaen on


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