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Better inventory stacking

Currently, when your inventory is full, you can't pick up (or take out of a container, or buy from a shop) any items, even if those items stack with something in your inventory. Not sure if this can be changed, but would be nice if we could pick up stacking items even if we don't have an empty inventory slot, assuming it doesn't go over the stack size limit of course.

(oddly enough, you can move items from one character's inventory to another's in this circumstance, so the game isn't even consistent about it)

Comments

  • JalilyJalily Member Posts: 4,681
    This is already in the tracker.
  • KirkorKirkor Member Posts: 700
    edited February 2013
    I would also add one minor thing.
    Why potions stack to 24?
    I would prefer 20 or 25.
    24 is weird number (I think I'm a little OCD)
  • NifftNifft Member Posts: 1,065
    edited February 2013
    24 is a better number than 25! Why is that? Because 24 has more distinct factors.

    24 can be evenly divided by:
    12
    8
    6
    4
    3
    2

    25 can be evenly divided by:
    5

    The evidence is clear. From an OCD perspective, 25 can only be evenly split into 5 stacks of 5, which leaves one PC holding zero potions. That's unsatisfactory. 24 can be evenly divided among parties of 6 or 4, which is far more common than parties of 5.
  • KirkorKirkor Member Posts: 700
    But what if I'm wealthy OCD person, and want to have all my NPC having FULL stacks of potions? :)
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