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[(BGEE, BG2) Cosmetic bug] Summoned creature attack items (0813)

CamDawgCamDawg Member, Developer Posts: 3,394
edited August 2012 in Fixed
When you summon creatures, often times the tooltip on their attack in the quick bar is missing or has a random string (i.e. skull). This fix goes through the 'paws' of summoned creatures and gives them the name 'attack' so that they have a relevant tooltip in the qiuck bar.
// attack items used by summons should have actual strings instead of -1 or 'skull'
COPY_EXISTING ~basilg1.itm~ ~override~ // -1
~basilg2.itm~ ~override~ // -1
~basilg3.itm~ ~override~ // -1
~basill1.itm~ ~override~ // -1
~basill2.itm~ ~override~ // -1
~carrio1.itm~ ~override~ // -1
~ghast1.itm~ ~override~ // -1
~jellmu1.itm~ ~override~ // 14182
~ogre1.itm~ ~override~ // -1
~p1-4.itm~ ~override~ // 8777
~p1-8.itm~ ~override~ // 8777
~s1-8.itm~ ~override~ // 8777
~spidgi1.itm~ ~override~ // -1
~spidph1.itm~ ~override~ // -1
~spidsw1.itm~ ~override~ // -1
~wolfwi1.itm~ ~override~ // -1
~wolfwi2.itm~ ~override~ // -1
~wyvern1.itm~ ~override~ // -1
~wyvern2.itm~ ~override~ // -1
SAY NAME1 #10966
SAY NAME2 #10966
BUT_ONLY_IF_IT_CHANGES

Post edited by Bhryaen on
AndreaColomboBhryaen

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