[(BGEE, BG2) Cosmetic bug] Summoned creature attack items (0813)
When you summon creatures, often times the tooltip on their attack in the quick bar is missing or has a random string (i.e. skull). This fix goes through the 'paws' of summoned creatures and gives them the name 'attack' so that they have a relevant tooltip in the qiuck bar.
// attack items used by summons should have actual strings instead of -1 or 'skull'
COPY_EXISTING ~basilg1.itm~ ~override~ // -1
~basilg2.itm~ ~override~ // -1
~basilg3.itm~ ~override~ // -1
~basill1.itm~ ~override~ // -1
~basill2.itm~ ~override~ // -1
~carrio1.itm~ ~override~ // -1
~ghast1.itm~ ~override~ // -1
~jellmu1.itm~ ~override~ // 14182
~ogre1.itm~ ~override~ // -1
~p1-4.itm~ ~override~ // 8777
~p1-8.itm~ ~override~ // 8777
~s1-8.itm~ ~override~ // 8777
~spidgi1.itm~ ~override~ // -1
~spidph1.itm~ ~override~ // -1
~spidsw1.itm~ ~override~ // -1
~wolfwi1.itm~ ~override~ // -1
~wolfwi2.itm~ ~override~ // -1
~wyvern1.itm~ ~override~ // -1
~wyvern2.itm~ ~override~ // -1
SAY NAME1 #10966
SAY NAME2 #10966
BUT_ONLY_IF_IT_CHANGES
Post edited by Bhryaen on
2
Comments
[EDIT] Potentially fixed - @CamDawg 's fix has been applied
More creature attack items with their current tooltip:
jellmu2 - broken shield
jellgr1 - broken shield
wyvern - ghoul hand
wolfva1 - ???
waterele - skull
weregrdr - skull
werewyv - skull
spidhu1 - ???
spidvo01 - ???
spidwr - ???
spidwr1 - ???
Just drop these in the previous script.
[EDIT] Potentially fixed - @Avenger_teambg's additions have been made
I couldn't check them all because I didn't know to which summon they corresponded to. But I checked most of them and they were fine.