Grand dukes dead, Sarevok teleporting out
Current behaviour: When Sarevok goes hostile after you kill the doppelgangers in the Ducal Palace, there is a chance that he will kill the remaining duke(s) and then teleport out, instead of Winski killing you as happens when the dukes are killed by doppelgangers. This renders the game unwinnable, since without the duke teleporting you to Thieves' Guild, the stairs to the maze are inaccessible.
Expected behaviour: Either you should always be killed when the dukes die before teleporting you, or the Thieves' Guild maze should become accessible when Sarevok teleports away from the palace.
Expected behaviour: Either you should always be killed when the dukes die before teleporting you, or the Thieves' Guild maze should become accessible when Sarevok teleports away from the palace.
Post edited by Balquo on
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